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#1
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There wasn't any problem with 6DoF, if it only was even for everyone (also those without a device). This is more important than any cockpit glitches.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#2
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But if 6dof was integrated in the 4.101 (or 4.11) It would leave the fair playing field open for all.. to buy a Track Ir. A device I can't fly WWII sims without! Edit:> I play only cockpit view (wish there was a toggle for outside view only when weight on wheels, since some planes are horrible to get out on the runway) Maybe add hold mouse middle button as a 'poor mans TIR'?
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Windows 7 Ultimate 64-bit AMD PHENOM II X4 965 BE 3.4GHZ 6MB SOCKET AM3 NVIDIA GeForce GTX 460 1 Gig ASUS M4A87TD EVO AM3 ATX 8 Gig DDR3 1333 RAM XFX BLACK EDITION 850W MODULAR PSU Track IR 5 X52 Pro SAITEK Pro Flight Rudders Last edited by Xallo; 01-02-2011 at 03:08 PM. |
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#3
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Quote:
Quote:
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#4
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This is indeed a thorny issue. TIR is quite an advantage, but there are lots of folks who do not use it that are supremely successful in aerial combat. One of my squad mates, BlitzPig_Raven, uses his mouse with his left hand to look around and he is a deadly opponent.
Personally I don't see 6dof as a deal breaker, and if you are honest about it, it does let you look around in ways that a real human could never do, unless you had a meter long neck made of rubber.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#5
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I agree with both previous posts. This topic was discussed many times, and I believe that only a compromise solution has any possibility to be implemented. The solution I favour is to maintain 2 degrees as it is now, but allowing three pivot positions instead of one. 4.10 has two very good examples in the I15 and CW21 cockpits. In the I15, moving to side gun-sights allows to look around struts and almost straight down the fuselage side. In CW21, pilot’s head moves a little up, allowing a beautiful sight above the nose, that’s a dream for landing (and taxing!).
The pics below show the difference. They were taken at the same moment, with the game paused. ![]() ![]() Last edited by Furio; 01-02-2011 at 05:19 PM. Reason: Bigger pictures |
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#6
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Quote:
__________________
Windows 7 Ultimate 64-bit AMD PHENOM II X4 965 BE 3.4GHZ 6MB SOCKET AM3 NVIDIA GeForce GTX 460 1 Gig ASUS M4A87TD EVO AM3 ATX 8 Gig DDR3 1333 RAM XFX BLACK EDITION 850W MODULAR PSU Track IR 5 X52 Pro SAITEK Pro Flight Rudders |
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#7
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I'd say 6 DOF and a lack of four engined bombers plus the mere existence of Canon's map will keep the Mods servers populated.
Which is a shame; because that means there will still be compatibility problems and religious wars. The argument that 6 DOF is not for all is completely specious, as has been pointed out, why not disable HOTAS and high end graphic cards? Nothing is "for all", there's no comunism in hardware marketing! I'd have happily dropped all the nav aids and funky cruise missile bombs for a unified "scene". |
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#8
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It's not that difficult to understand why 6DOF is problematic. For once a number of cockpits would need a major makeover. And - just like Caspar said - we'd need to have a similar system (i.e. lean left/right) for non-TIR users. Not everyone has the 150€ for a little bit of electronics. We simmers are often accused of elitism, I suggest we don't prove that statement any more true, okay?
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#9
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I see the 4.10 as a pretty successful attempt to bringing the crowd alive again, like Falcon:AF did for the falcon community.. a few steps forward, a few steps back.. but a stable, common, platform.
I know FF 5.x, and the age of F4:AF got people sliding on in different directions, but that took a few years.
__________________
Windows 7 Ultimate 64-bit AMD PHENOM II X4 965 BE 3.4GHZ 6MB SOCKET AM3 NVIDIA GeForce GTX 460 1 Gig ASUS M4A87TD EVO AM3 ATX 8 Gig DDR3 1333 RAM XFX BLACK EDITION 850W MODULAR PSU Track IR 5 X52 Pro SAITEK Pro Flight Rudders |
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#10
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You guys do know that Storms of War is going to have full 6DoF, right? Is that going to have some lean system for non-head tracking players? I seriously doubt it.
Yeah, some cockpits are going to have some faces not textured when seen from some angles, but I think given the fact we are all playing a flight sim from 9+ years ago I think aesthetics aren't the most important factor when playing. And then of course others have already pointed out that there's plenty of other hardware advantages that are fully supported out of the box. So yeah... There really isn't a reason to not have 6DoF, either in an official patch or having this or any future patches compatible with current 6DoF mods. Was there an actual effort to disable the 6DoF mod in this patch, or was it just an accidental side effect? I'll point to the first paragraph again if you guys did this on purpose for no other reason than "Some people are poor and it isn't fair." |
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