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Old 12-28-2010, 11:06 PM
MadBlaster MadBlaster is offline
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I've read through that thread. I'm not finding what I'm after. If someone from Team Diadalos could tell me if the game coding in 4.1 with the 2 second fusing allows for skip bombing land targets or not? If it doesn't, that is fine. Just don't want to spend hours trying to do something that may be impossible to do. If it is or isn't, I'm sure you have your reasons. Thanks.

Last edited by MadBlaster; 12-28-2010 at 11:09 PM. Reason: spelling
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Old 12-28-2010, 11:12 PM
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Aviar Aviar is offline
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Quote:
Originally Posted by MadBlaster View Post
I've read through that thread. I'm not finding what I'm after. If someone from Team Diadalos could tell me if the game coding in 4.1 with the 2 second fusing allows for skip bombing land targets or not? If it doesn't, that is fine. Just don't want to spend hours trying to do something that may be impossible to do. If it is or isn't, I'm sure you have your reasons. Thanks.
Yes, you can skip-bomb on land. You must be doing something wrong.

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Old 12-28-2010, 11:15 PM
MadBlaster MadBlaster is offline
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Okay, thanks for reply.
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Old 12-28-2010, 11:51 PM
Kye Kye is offline
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I think there is an issue with the compass' (compai?) on the MkVIII spit.

The one on the panel only seems to have a quarter of it, and doesn't rotate, and the compass behind the stick doesn't rotate.
  #5  
Old 12-28-2010, 11:58 PM
Bionde Bionde is offline
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damn, only me have problems in the FMB?
  #6  
Old 12-29-2010, 02:36 AM
DrJet DrJet is offline
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I would appreciate if you can show us your exemplary skip bombing. I've been flying online server for the last three years in addition to playing IL2 once it came out. I succeeded one out of ten attempts in offline due to two seconds bomb fusing. It made all of my fun gone.
Salute,
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  #7  
Old 12-29-2010, 04:35 AM
MadBlaster MadBlaster is offline
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Hi. I can confirm skip bombing on land does work. I don't want to spoil anyone's fun, so mum's the word.
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Old 12-29-2010, 12:48 AM
BadAim BadAim is offline
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Quote:
Originally Posted by MadBlaster View Post
I've read through that thread. I'm not finding what I'm after. If someone from Team Diadalos could tell me if the game coding in 4.1 with the 2 second fusing allows for skip bombing land targets or not? If it doesn't, that is fine. Just don't want to spend hours trying to do something that may be impossible to do. If it is or isn't, I'm sure you have your reasons. Thanks.
Depending on your speed, you'll need to drop at like 30-40 meters minimum in level flight to get the 2 sec fly time to arm the bombs, if your in a dive, you'll need to be higher still. If you used to skip at very low level like I used to, it'll take a bit more practice, but all in all you'll be bombing at much more realistic heights (at least in my opinion).
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Old 12-29-2010, 01:01 AM
IceFire IceFire is offline
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Ok this is circumstantial at this point....

But...

When on a dogfight server you now have access to the communications menu. It seems that using the menu seems to cause warping. Not corroborated yet but has anyone else seen that?
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Old 12-30-2010, 07:35 PM
The_Jester The_Jester is offline
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Quote:
Originally Posted by BadAim View Post
Depending on your speed, you'll need to drop at like 30-40 meters minimum in level flight to get the 2 sec fly time to arm the bombs, if your in a dive, you'll need to be higher still. If you used to skip at very low level like I used to, it'll take a bit more practice, but all in all you'll be bombing at much more realistic heights (at least in my opinion).
I don't believe 30-40 meters is accurate for skip bombing on land. I recall watching a documentary regarding the P-51 mustang on either Military or History channel(back when history was about history and not about lorries) where archival footage of skip bombing was displayed. The footage demonstrated a P-51B dropping two GP 500lb bombs from a height of about 15-20 feet at the nadir of a dive. I recall that the bombs did infact explode on the target too.

On another note, I've noticed in the QMB that whenever one changes the map or returns to the QMB menu screen, the markings of all the aircraft have reverted to russian markings on allied aircraft and japanese marking on the axis. Has anyone addressed this issue? If so, sorry for the repeat.
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