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Old 12-27-2010, 08:56 AM
ZaltysZ's Avatar
ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by _RAAF_Furball View Post
A little more info to hopefully jog someone's grey matter ....
I have a vague recollection that CRT=2 wouldn't allow people to connect when I first installed DS 4.09 .... and then after an unknown period time (and making no other changes), CRT=2 did work ok.
CRT=2 can be affected by differences in OSes. I recall that some guys had problems connecting because of localized OSes (Japanese in their case). Also, if server has W2K and client has XP, CRT=2 can give problems too. Even if OSes are CRT=2 compatible, theoretically there can be a problem if some system components get incompatible due to updates (i.e. server installs Windows updates, client doesn't).
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Old 12-27-2010, 09:10 AM
indy indy is offline
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Hello TD Guys!
When I read the doc about the 4.10 patch I was wondered about wind existance in he path. Then I tryed to check how it works. Put home base. Set wind speed to 30 m/s. Started a listen server. And spawned on the base. Then I tryed to see the clouds movements. Clouds are still the were they was set while loading. No movements. SO it seems strange to me that we have wind but clouds not moving. As I know there should be a windsock on each airfield to clarify to pilot the direction and strength of the wind. But we have no windsocks. I understand that wind has more complex behaviour an it brings new level of authenticity to the simulation. But it is very strange that we cannot see it via clouds or windsock.
As I know clouds are the texture. Wich is initiated once a map is loaded. So is it possible to move this texture and tile it?
Thanks.
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Old 12-27-2010, 09:33 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Originally Posted by indy View Post
But it is very strange that we cannot see it via clouds or windsock.
As I know clouds are the texture. Wich is initiated once a map is loaded. So is it possible to move this texture and tile it?
Thanks.

No, clouds are fixed and autogenerated. Sorry, we cannot do anything about that. Not with the way its currently done (autogenerated).
But we plan to make a windsock object in future.
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Old 12-27-2010, 01:25 PM
_RAAF_Furball _RAAF_Furball is offline
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Quote:
Originally Posted by ZaltysZ View Post
CRT=2 can be affected by differences in OSes. I recall that some guys had problems connecting because of localized OSes (Japanese in their case). Also, if server has W2K and client has XP, CRT=2 can give problems too. Even if OSes are CRT=2 compatible, theoretically there can be a problem if some system components get incompatible due to updates (i.e. server installs Windows updates, client doesn't).
Thank you.
Yes, I'm aware of OS incompatibility, but don't believe this is the cause of the problem, as the server was fine with CRT=2 in 4.09.
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