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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-26-2010, 04:49 PM
LoBiSoMeM LoBiSoMeM is offline
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One more video I do now:



I don't need to change a thing in my bombing runs over ships. And is good to newbies with 0 sec delay to don't blow their aircrafts...
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  #2  
Old 12-26-2010, 04:54 PM
Tbag Tbag is offline
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Interesting documents for those who can read german:

http://www.cockpitinstrumente.de/arc...Bombenwurf.pdf

http://www.cockpitinstrumente.de/arc....Dv.%208-5.pdf

Last edited by Tbag; 12-26-2010 at 04:57 PM.
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  #3  
Old 12-26-2010, 04:54 PM
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TheGrunch TheGrunch is offline
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No problem fruitbat, I'm gonna have to try it out now
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  #4  
Old 12-26-2010, 05:21 PM
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TheGrunch TheGrunch is offline
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For a cargo ship, go down to 40-50m/150ft, drop when the ship's masts are either side of the reflector gunsight. That was in a Spitfire, though. I'll have a go in a bomber of some description, now. B-25 I think.

EDIT: Same deal in the B-25. In a shallow dive, go down to about 50-60m and drop when the ship's masts fill the whole reflector gunsight frame. Bomb delay 2s in addition to the arming delay for both. The angle you drop at is quite important. Better if it's shallower, but too shallow and it'll bounce too far.

BTW, fruitbat, LoBiSoMeM, which recording software are you using? What settings for recording?

Last edited by TheGrunch; 12-26-2010 at 05:43 PM.
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  #5  
Old 12-26-2010, 05:46 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by TheGrunch View Post
BTW, fruitbat, LoBiSoMeM, which recording software are you using? What settings for recording?
I use Vegas Movie Studio HD Platinum 10.0. It's do everythig for you and publish in YouTUBE after rendering. Very intuitive. Just use FRAPS to make a video and edit in Vegas. Less than 30 minutes to do all, even upload to YouTUBE.
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  #6  
Old 12-26-2010, 06:08 PM
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TheGrunch TheGrunch is offline
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Thanks! I'll have to look into it.
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  #7  
Old 12-26-2010, 06:32 PM
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fruitbat fruitbat is offline
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fraps recorded at 1920*1200, 30fps and then virtualdub (which is free) with xvid codec compression.

Last edited by fruitbat; 12-26-2010 at 06:38 PM.
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  #8  
Old 12-26-2010, 06:43 PM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by fruitbat View Post
fraps recorded at 1920*1200, 30fps and then virtualdub (which is free) with xvid codec compression.
Thanks fruitbat, seems like a significantly cheaper option.
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  #9  
Old 12-26-2010, 06:45 PM
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Fenrir Fenrir is offline
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Quote:
Originally Posted by TheGrunch View Post
For a cargo ship, go down to 40-50m/150ft, drop when the ship's masts are either side of the reflector gunsight. That was in a Spitfire, though. I'll have a go in a bomber of some description, now. B-25 I think.

EDIT: Same deal in the B-25. In a shallow dive, go down to about 50-60m and drop when the ship's masts fill the whole reflector gunsight frame. Bomb delay 2s in addition to the arming delay for both. The angle you drop at is quite important. Better if it's shallower, but too shallow and it'll bounce too far.
As posted earlier I can repeatably hit ships in a B-25J from 100ft (30.48m) 240mph from cockpit instuments and with 1 sec bomb delay. 150ft feels a bit high, 100ft, IMHO seems a bit safer and somewhat more prototypical.
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  #10  
Old 12-29-2010, 06:02 PM
[URU]BlackFox [URU]BlackFox is offline
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Quote:
Originally Posted by LoBiSoMeM View Post
One more video I do now:



I don't need to change a thing in my bombing runs over ships. And is good to newbies with 0 sec delay to don't blow their aircrafts...
Doesn't seem to be a big complication. Skip bombing still rulez!
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