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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-26-2010, 05:47 PM
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fruitbat fruitbat is offline
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lol, i was going to post that here, you saved me the trouble!!!!!!
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  #2  
Old 12-26-2010, 09:30 PM
Wutz Wutz is offline
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lol, i was going to post that here, you saved me the trouble!!!!!!
Hi Fruitbat, thank you for your vid! Did a few test runs, changed my delay which was causing my plane being blasted, and dropping my bomb a bit earlier and it worked.
Only amusing thing is though that where in 4.09 3 sec delay was fine for a 800kg bomb, it is now deadly at 4.10. But with the delay changed and now releasing the bomb roughly at the same distance as in your vid and things are o.k. So it is doable.

Only thing not changed is my opinion of a certain smart alex.
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  #3  
Old 12-26-2010, 09:51 PM
JtD JtD is offline
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Good thing about Letum is that he knows and understands stuff. Can't be said about everybody.
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  #4  
Old 12-26-2010, 09:58 PM
Tbag Tbag is offline
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Good thing about Letum is that he knows and understands stuff. Can't be said about everybody.
+ he knows how to communicate!
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  #5  
Old 12-27-2010, 12:14 AM
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TheGrunch TheGrunch is offline
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Originally Posted by Wutz View Post
Hi Fruitbat, thank you for your vid! Did a few test runs, changed my delay which was causing my plane being blasted, and dropping my bomb a bit earlier and it worked.
Only amusing thing is though that where in 4.09 3 sec delay was fine for a 800kg bomb, it is now deadly at 4.10. But with the delay changed and now releasing the bomb roughly at the same distance as in your vid and things are o.k. So it is doable.

Only thing not changed is my opinion of a certain smart alex.
My bomb delay was 2 seconds, even with the G4M1. How slow are you guys going?!
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  #6  
Old 12-27-2010, 12:36 AM
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JG52Uther JG52Uther is offline
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I have survived with a 0 second bomb delay and been blown to pieces with a 3 second bomb delay,in the same plane,doing the same skip bombing,in 4.10.

There are bugs in this patch,maybe the way bomb fusing works is one of them...
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  #7  
Old 12-27-2010, 12:44 AM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by JG52Uther View Post
I have survived with a 0 second bomb delay and been blown to pieces with a 3 second bomb delay,in the same plane,doing the same skip bombing,in 4.10.

There are bugs in this patch,maybe the way bomb fusing works is one of them...
Well, the new fuse arming delay, as I understand, just put an arming delay of 2 seconds before the bomb is armed. In the period between the launch and the final arming, the bomb can't touch anything, or the bomb simply don't explode. After the bomb was armed, when it touches something the delay set in your options do the rest.

How this can kill someone is something beyond my imagination. I tried a lot of bombing and all OK. What exactly happens, Uther?
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  #8  
Old 12-27-2010, 12:52 AM
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JG52Uther JG52Uther is offline
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No idea.Will just have to relearn skip bombing for 4.10 I suppose,not for realisms sake,with a fixed 2 second fuse delay,but because a modder at DT decided this is the way we should skip bomb now...
Personally,I feel like I have just installed a new buggy mod pack.
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  #9  
Old 12-27-2010, 02:15 AM
KG26_Alpha KG26_Alpha is offline
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Why on earth is the bomb casing having anything to do with fusing of the device ?

The bomb should be allowed to bounce/skip without turning off the fuse within 2 seconds of release.

The arming should be done on bomb velocity to arm it not altitude or casing sensitivity limitations.

If this has been done to stop Dogfight Server idiots killing at airfields with static bomb drops from the spawn points,
cant it be done instead with the speed of the bomb to fuse/arm it rather than the 2 seconds from release ?

Hopefully it will be re-thought

Last edited by KG26_Alpha; 12-27-2010 at 02:27 AM.
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