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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-26-2010, 05:08 PM
Tbag Tbag is offline
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Originally Posted by Wutz View Post
Forget it..............I have worked on just those type of bombs.....but the game is right the casing is the deadliest part of the bomb.....also how do you explain that your delay is reset to 0secs even though one has set it to a higher time then that, when you drop a bomb from over 70m? Man where you in the eighties.....our instructors knew nothing of ordances at all they just handeled them on a daily bases..........got to love internets wizzards, they know everything, just in real life you don´t see them thank god!
Why don't you come off your high "I've worked with those bombs and know more then all of you geeks"-horse, properly read other peoples posts and join the discussion here? You make yourself look very stupid here.
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  #2  
Old 12-26-2010, 05:25 PM
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robtek robtek is offline
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Everybody who sees only black and white has a limited intellect, in my eyes.
As i've already posted in this game there are no detonators and cases modelled, only bombs!
Why not assume that any impact before arming destroys the arming mechanism -> inert bomb.
And for the bomb-delay, that works as it should, at least when i tested it.
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  #3  
Old 12-26-2010, 05:30 PM
Tbag Tbag is offline
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Why not assume that any impact before arming destroys the arming mechanism -> inert bomb.
I strongly doubt that this is the case when skip-bombing and that's what this thread is all about.
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Old 12-26-2010, 05:37 PM
Letum Letum is offline
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Originally Posted by robtek View Post
Why not assume that any impact before arming destroys the arming mechanism -> inert bomb.
I can imagine that the impact with the water would bend or rip off the delicate fins on the front fuse of the American bombs, but if the rear fuse also got damaged, then the bomb probably wouldn't bounce anyway.

To damage the rear fuse, you would have to seriously damage the fins that surround it. I suspect that would send the bomb spinning in a different direction or stopping in the water anyway.


I don't know, but I doubt that skip bombing could damage the rear arming mechanism, even if it did mess up the front one.

Of course, that only applies to US bombs.
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  #5  
Old 12-26-2010, 05:38 PM
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Sokol1 Sokol1 is offline
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Did few test in QMB - Pacif Islands against friendly moving cargo ship.

A-20, P-40, P-39, He-111 - dropping from 30 to 80 meters and got good hits - some miss due wrong angles I think, since I test with keyboard (no Jstick plugged).

At 20 meters bomb dont explode.

Bomb delay 2 s. No one case of blew my plane.

Sokol1
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  #6  
Old 12-26-2010, 05:40 PM
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TheGrunch TheGrunch is offline
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Originally Posted by thefruitbat
rubbish, it took me about 15mins to work out bombing in 4.10.

i sorry that you guys can't be bothered to take 15 mins of your life to work it out yourselves, but thats your problem.

skip bombing is still easy, just a bit different.
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  #7  
Old 12-26-2010, 05:47 PM
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fruitbat fruitbat is offline
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lol, i was going to post that here, you saved me the trouble!!!!!!
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  #8  
Old 12-26-2010, 09:30 PM
Wutz Wutz is offline
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Originally Posted by fruitbat View Post
lol, i was going to post that here, you saved me the trouble!!!!!!
Hi Fruitbat, thank you for your vid! Did a few test runs, changed my delay which was causing my plane being blasted, and dropping my bomb a bit earlier and it worked.
Only amusing thing is though that where in 4.09 3 sec delay was fine for a 800kg bomb, it is now deadly at 4.10. But with the delay changed and now releasing the bomb roughly at the same distance as in your vid and things are o.k. So it is doable.

Only thing not changed is my opinion of a certain smart alex.
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  #9  
Old 12-26-2010, 09:51 PM
JtD JtD is offline
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Good thing about Letum is that he knows and understands stuff. Can't be said about everybody.
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  #10  
Old 12-26-2010, 09:58 PM
Tbag Tbag is offline
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Good thing about Letum is that he knows and understands stuff. Can't be said about everybody.
+ he knows how to communicate!
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