![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Hey guys - first post here, but been watching this game for awhile. I am wondering how the game will display gunfire and more specifically tracers. In Wings of Prey (yes I know its more "arcadey") the bullets were bright colors like everyone of them were tracers, but in other games you can see any tracers at all. Will there be a reaslistic ratio? You can see your tracer rounds and where they are going but they are not every bullet, like when you watch the old WW2 footage.
Sorry if I am re asking a question, I havent seen it directly addressed anywhere (unlike engine flames). Edit: Also anyone know if the game will run on 64bit native? Certainly its dx11 so... Last edited by Heliocon; 12-26-2010 at 02:09 AM. |
|
#2
|
|||
|
|||
|
Yes tracers are visible
SOW will not be DX11 |
|
#3
|
|||
|
|||
|
What are the plans for the headtracking API or will SOW be restricted to NP's encrypted API? There has been no mention despite questions from the growing number of users of alternative headtracking software/hardware (which Il1946 supports). Thanks.
|
|
#4
|
|||
|
|||
|
I've read that SOW is only going to be compatible with 32 bit operating systems. Is this true?
|
|
#5
|
|||
|
|||
|
Oleg said a while back that there will be a dedicated 64-bit exe, so no worries on that score. (with (unconfirmed) minimum RAM requirements of 3gig, we are going to be in trouble fairly soon if the game can't handle 64-bit OS)
Too much Christmas sherry nearmiss???? SOW will be DX11 Last edited by kendo65; 12-26-2010 at 09:12 AM. |
|
#6
|
|||
|
|||
|
|
|
#7
|
|||
|
|||
|
SOW is 100% DX 11, its something Oleg has stated many times.
|
|
#8
|
|||
|
|||
|
Quote:
Thank you!!!! I'm about to build my new system and I have Win 7/ 64 bit ready for it................Had me scared for a minute............WHEW............. |
|
#9
|
|||
|
|||
|
Quote:
|
|
#10
|
||||
|
||||
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|