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  #1  
Old 12-24-2010, 05:33 PM
RickSinGA RickSinGA is offline
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Quote:
Originally Posted by Avimimus View Post
Did you install the final 4.09M or one of the public beta patches (eg. 4091bM)

4.09m
Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

Last edited by nearmiss; 12-25-2010 at 03:04 AM.
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  #2  
Old 12-24-2010, 05:51 PM
daidalos.team daidalos.team is offline
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Offtopic: User "f6-" send us PM, but we cannot reply since hi has blocked PMs.
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  #3  
Old 12-24-2010, 10:50 PM
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322Sqn_Dusty 322Sqn_Dusty is offline
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Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

Switch to original (stock) 4.10..it runs fine.
Not implemented yet as 4.09

Last edited by 322Sqn_Dusty; 12-31-2010 at 02:56 PM. Reason: I like green better.....
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  #4  
Old 12-24-2010, 11:09 PM
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bf-110 bf-110 is offline
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Nice!You guys gave a better effect to the roundels!
Now they don´t look like plain and that were sticked to aircraft.I liked the new US and USSR markings too.
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  #5  
Old 12-24-2010, 11:33 PM
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Aviar Aviar is offline
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Found it:

Bomb Fusing

Real life bombs have generally an electrical or mechanical time fuse to avoid premature explosion in case of mishap (e.g. a bomb detaching from the aircraft while still on the runway, or a bomb hitting the bomb rack due to turbulence).

This has been implemented in IL-2, so that bombs now have a 2 seconds time fusing. If the bomb hits the target before that time, the fuse does not activate and the bomb does not explode. This means that in level flight bomb must be dropped from a minimum altitude of about 25 meters to explode.

If the bomb is dropped in a dive the altitude must be proportionally greater.This also applies to skip bombing: the bomb must be dropped from at least 25m and must not hit the ship before 2
seconds.


Thanks guys!

Aviar
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  #6  
Old 12-24-2010, 11:49 PM
Pershing Pershing is offline
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Ok, thanks Aviar. All about bomb fusing is clear now.
But what about not-firing 2x108MK for Bf-109G-6/G-6 Late and 2 bombs instead 4 ones for bombers?
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  #7  
Old 12-25-2010, 12:08 AM
Sven Sven is offline
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Quote:
Originally Posted by Pershing View Post
Ok, thanks Aviar. All about bomb fusing is clear now.
But what about not-firing 2x108MK for Bf-109G-6/G-6 Late and 2 bombs instead 4 ones for bombers?
2x108MK are indeed not working!

Overall the patch is awesome!
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  #8  
Old 12-25-2010, 02:18 AM
RickSinGA RickSinGA is offline
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Quote:
Originally Posted by 322Sqn_Dusty View Post
*cough* Switch to stock 4.10 with the tool..it runs fine.
*cough* Not implemented yet as 4.09
Sorry, I don't understand? Switch to Stock with the tool?

Thanks
Rick S.
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  #9  
Old 12-25-2010, 04:21 AM
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ElAurens ElAurens is offline
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The bomb fusing feature is problematic.

Is skip bombing now a thing of the past?

Last I looked no one ever dropped a bomb loading it in the game.

Seems a fix for a question no one asked.
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  #10  
Old 12-25-2010, 05:07 AM
nearmiss nearmiss is offline
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Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

Any posting with prohibited content will be deleted.

Don't get yourself banned. Take those discussions to other forums

Thanks



Last edited by nearmiss; 12-25-2010 at 05:10 AM.
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