![]() |
|
|||||||
| IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Looking good as always.
Just curious if LOD "pop-ups" will be apparent on lower detail settings or whether you have implemented a method to fade them in to be less intrusive? I'm sure it's always a trade-off for performance and may not be practical but at least will there be a distance slider that's manually adjustable for ground objects? All the best! |
|
#2
|
||||
|
||||
|
Quote:
Nice update, cheers, MP
__________________
|
|
#3
|
|||
|
|||
|
There's little that can be done here. Some devs like ED with Lock On used transparency to gradually fade in objects, which makes the transition less obvious, but then some people complained about bugs with see-through buildings... Hopefully with DX9+ the engine will be able to render many more objects at a larger distance at least.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|