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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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#2
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How can this block your investment of new parts?
just wait to buy em till the game comes out if your waiting for it if you play other games and need upgrades, upgrade sosh... |
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#3
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The point is that these are not difficult questions for the developers to answer (ie, rough timeframe). |
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#4
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It's all very easy. If you need (or want) to upgrade now you upgrade, if you don't then you will get more technology for your dollar if you wait. It's been the rule of thumb since computers were invented.
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How can you give a timeline when optimising a section of code or removing a bug may require a whole section of the programme to be re-written using a different algorithm? When Oleg and his Publisher (who ever that may be) are confident of a release date, they will probably tell us. Be Sure! |
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#5
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i understand you... but looks like you just have to make a choice... wait or act now... ive probably built 5 gaming rigs while waiting for SOW... enjoying other games in the meantime ofc |
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#6
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They justify the investment only with SoW. No storm of war, no expensive rig. In my case that means I'd like to upgrade for a certain sum, however SoW would easily double this sum. Yes, I do play a few other games, yes I could use a better card, but those games alone dont justify a $600 card(plus CPU etc) Trigaar f.i. needs a new system(I guess), but he wants it to be tailored for SoW, just like many of us. Till today, we don't have slightest clue of system requirements - I mean, they are already debugging, how much can still change? Heck, even a timeframe from announcement to release would help. Like; from the time the dedicated hp is running it will take 12(or whatever)weeks till it hits the shelves. They don't even have guess here - this timeframe is absolute. |
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#7
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Optimization is one of the last things done, and one of the most important aspects of figuring out system specs. We all know that this game will be very demanding, so we could assume the developers are working overtime to get as many possible frames per sec possible. The last thing the developer needs is a sim that will not run properly on average systems. So either you have to optimize as much as possible and/or start dumbing down features until computers become more powerful.
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#8
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Is Oleg building this game himself? In a shed in his backyard?
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#10
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I agree, and i have been saying it for some time that a little info from Oleg is all thats needed here to satisfy us, I dont think that is too much to ask, obviously others do, but it can lead to a ban from these forums as I have found out in the past.
Merry christmas to all no matter where you stand on this subject, I hope each and every one of you have a fantastic time. Last edited by Tree_UK; 12-21-2010 at 01:27 PM. |
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