![]() |
|
|||||||
| IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Hey TD IL2 Developers,
this would be an awesome mod or can I say development to have in 4.10m: Quote:
|
|
#2
|
|||
|
|||
|
That`s a realy nice and very welcomed effect, is there a chance to have this officialy in the 4.10 created by Diadalos?!
What do you guys think about such a nice effect?! we know you have a lot of stuff to fix and check?! Just asking, nothing more |
|
#3
|
|||
|
|||
|
I can only speak for myself. Indeed it looks very nice and compared to the real one, quite impressive. But I have no idea, how its done, so I cannot judge the amount of work, needed to have it this way or any problems it might bring with it. In the end its just eyecandy, usefull only in movie productions (although the flames in darkness would match the nightfighting scenario and gain quite more importance there). Since we are a small team, I'd say, such is rather on the lower priority side.
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
|
#4
|
|||
|
|||
|
Quote:
Anything that makes the simulation look more real adds to the simulations over all fidelity and feel. |
|
#5
|
||||
|
||||
|
In any case, I would like the effect as an option only. We already have an excessive (in my opinion) propeller effect in front of our eyes, and developers should be prudent with anything further affecting our field of view.
|
|
#6
|
|||
|
|||
|
Quote:
I think in a simulation we should stick to what it really looked like. Apart from that it doesn´t affect your FoV. |
|
#7
|
|||
|
|||
|
I suspect that the problem the TD Devs would have to solve is how to make sure the flames are not visible in the wonder woman view (ctr+f1).
|
|
#8
|
||||
|
||||
|
Quote:
However, I understand that different opinions exist. Therefore, my proposal is simple: if some new visual effect must be added (for “realism”) it should be an option. I would like the possibility to turn off the propeller effect we have today and, if implemented someday, the flames from exhaust stacks. |
|
#9
|
|||
|
|||
|
A working fuel pressure gauge for the bf109 would be nice.
The fuel pressure should be atleast 1.5 / 1.8 kg/cm2 in flight. Also it would be nice to have a hestitating engine on start up, for the most common used aircraft. Especially in cold climates. (This document is part of a original bf109G2 checklist.) Last edited by ImpalerNL; 12-12-2010 at 01:26 PM. |
|
#10
|
|||
|
|||
|
Quote:
__________________
Find my missions and much more at Mission4Today.com |
![]() |
| Thread Tools | |
| Display Modes | |
|
|