![]() |
|
|||||||
| IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Quote:
it is possible the towns we see on the recent oleg map are just the wrong size on the printed map, and that the actual town size "in the game" is the correct historical size. somehow i doubt it ! even if all the buildings are not modeled, the urban sprawl will probably correspond to map sizes seen in the recent oleg preview maps (otherwise it would be hard to do VFR navigation by the game maps compared to the "in game" world we fly around in). Last edited by zapatista; 12-10-2010 at 08:15 AM. |
|
#2
|
|||
|
|||
|
The in game maps can be placeholders for now. I dont think there are too large towns after seeing olegs huge passion for details and precission
|
|
#3
|
|||
|
|||
|
Looking forward to everything, expecting nothing.
My philosophy on life. Cheers, CS. |
|
#4
|
|||
|
|||
|
Maybe the towns are right size, but the rest of the land is smaller? I mean if map is not 1:1 scale, then towns would be reduced too much in size to a point it doesn´t resemble the original town. Or if you keep the original town map in small scale you would have small toy houses.
|
|
#5
|
|||
|
|||
|
Quote:
|
|
#6
|
|||
|
|||
|
Quote:
|
|
#7
|
|||
|
|||
|
Quote:
|
|
#8
|
||||
|
||||
|
Hey CS, here's a dollar. (It's wooden btw)
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
![]() |
| Thread Tools | |
| Display Modes | |
|
|