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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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The truth is we have no idea what has been done, nor more than what we know about clouds...
So far Oleg showed us mainly FMB features...the only comment he made about the map was about its size (to Foo'bar); It is true that what is shown is a 2000 content map: who says this map served as a basis for the real 3D landscape? It would not have been that difficult to assemble this 2000 map with easily found internet data, and maybe this is what MG did at first to have an idea of the size to use, and first placement of airfields (which shows some mistakes consistent with the use of modern maps to begin with, like in Arras)... In other words, maybe this post was about FMB, using an old placeholder map...Why panic and risk saying something stupid? Be sure Oleg has towns of precise documentation since a while, on the English as well as the French landscapes! Have faith... JV |
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#2
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+1 i dont think the team would be that foolish to give themselves so much extra work. lets keep the faith here, the map will be reflective of that time in history im betting Last edited by Abbeville-Boy; 12-09-2010 at 12:27 PM. |
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#3
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You guys are right. I've been a bit too hasty to judge perhaps. What we see on the zoomed out map doesn't necessarily reflect the 3D world underneath.
I've got so much hope invested in this product that it gets the better of me sometimes. I'll shut up and wait to see what we get. Last edited by Sutts; 12-09-2010 at 01:06 PM. |
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#4
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A whole new housing estate as been built in my area since Oleg first announced SOW hopefully this will be on the map.
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#5
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#6
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I think Tree is scared to tell us where he lives. |
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#7
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Oleg,
what about something unstatic for tomorrow's update again? |
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#8
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Tree lives at 13 Abbey Road
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#9
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I humbly suggest to refrain from intellectual overload about hypoteses and partial information. It's a game, and few houses or a railway here and there will not alter by much the pleasure of playing it. At least for me.
Again: priority number 1 is to play BoB asap ... small fixes will follow, if necessary. Cheers, Insuber |
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#10
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Its highly doubtful that the development team would have the time and energy to model the towns and cities as large as they were in 1940, let alone later.
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