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IL-2 Sturmovik The famous combat flight simulator.

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Old 12-07-2010, 01:48 PM
bigbossmalone bigbossmalone is offline
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well, my request about the ship padlocking problem seems again to have been brushed aside, yet a request for yet more skins makes the grade for a reply? wow.
sure, there are many beautiful skins out there, and the more the merrier, but is that really a gameplay-critical request, and not yet just more eye-candy?
what i am asking is something tha will be appreciated by many players, especially those less-fortunate ones who do not have the luxury of a head-tracking TrackIR system, or such......a proper useful fix to something that seems to be broken.
it's also not taking sides, as it will be equally useful for blue or red players, i'm sure, lol.
surely, after trying to make this request for over a year now, someone would at least have the courtesy to answer?
i mean, it really only needs to be a one-word reply, such as 'yes, no' or ''maybe, we'll see'......for a group that professes to not have the time to reply to everyone, i don't see how much time it would take for at least a simple acknowledgement of this request, yet there are lengthy 'quote/replies' concerning these other weapon issues....i don't get it.
is no-one interested? and here i thought, as 4.10 is apparently a bit more focussed towards ships/ship battles, it might be a pertinent request...
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Old 12-07-2010, 02:02 PM
Viikate Viikate is offline
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Quote:
Originally Posted by bigbossmalone View Post
well, my request about the ship padlocking problem seems again to have been brushed aside.
I had a faint flashback that I have talked with you about this before. Or at least someone requested it and I checked the code and what it would take to make it. Simple change would have enabled it, but then AI would treat ships as different kind of targets and results might be unwanted, so it would need to be changed "more safely" -> more work.
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Old 12-07-2010, 02:30 PM
bigbossmalone bigbossmalone is offline
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Originally Posted by Viikate View Post
...Simple change would have enabled it, but then AI would treat ships as different kind of targets and results might be unwanted,..
thankyou, Viikate, for your reply, i appreciate it.
just thinking a bit more on this, currently the way the AI treat ships as targets is pretty atrocious, to say the least. perhaps it would be worthwhile to look into this at some point in the future?
perhaps giving ships the same sort of properties as regular ground targets would be a simpler solution? probably not, but a solution somewhere along those lines...
i realise the implications might be problematic for torpedo bombers, but for most other kinds of planes, the way they attack ships currently leaves a lot to be desired, so it might actually be a case of killing two, or more, birds with one stone, if this can be looked into.

i really hope you guys can investigate this a bit more at some point down the road.
thanks for listening.
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Old 12-07-2010, 02:37 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by bigbossmalone View Post
thankyou, Viikate, for your reply, i appreciate it.
just thinking a bit more on this, currently the way the AI treat ships as targets is pretty atrocious, to say the least. perhaps it would be worthwhile to look into this at some point in the future?
perhaps giving ships the same sort of properties as regular ground targets would be a simpler solution? probably not, but a solution somewhere along those lines...
i realise the implications might be problematic for torpedo bombers, but for most other kinds of planes, the way they attack ships currently leaves a lot to be desired, so it might actually be a case of killing two, or more, birds with one stone, if this can be looked into.

i really hope you guys can investigate this a bit more at some point down the road.
thanks for listening.
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