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#1
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I screwed something up.
Somehow, between getting the mission to bust Tanya out of jail and getting her back to the camp, Tanya's faction went hostile to me. This means I can no longer complete this mission or do any more missions for her. Is there a value I can edit in the save file to correct this, or do I have to reload? I really don't want to do the prison over again, that fight was a bitch. |
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#2
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#3
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Yeah the neautrality ability is great.
Castigo and his natives at CdO went hostile against me so I had to defend myself but then of course the Rebels wanted my arse. I went and raped every town until I went to look for a P90 suppresor and ended up at Calderon and saw the cease fire papers... I've still got control of half the sectors though. I'm really looking forward to wrapping my current vanilla game up and playing BSM. |
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#4
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I decided to give the player an option in the BlueSunMod.ini file regarding Skyrider, there is the favor system I mentioned earlier and there's also the "pay for distance" option. With the latter the player can travel to any known sector without worrying about bandits, but it costs a lot. I've also added an Interest option in BlueSunMod.ini, the player can set the interest percentage for the bank account. I've changed the Headphone hearing increase issue, it now increases hearing 3x instead of a fixed number(250) The mechanic at the base accepts weapon manuals and upgrades a few weapons, as in BE5. I've cleaned up the code, the game runs a bit smoother. I'm currently working on a new Merc hiring system, I think I'll do a similar system as Speck in JA2. I will remove the mercs from the maps, they will come when you order them. There will be an on/off switch in BlueSunMod.ini in case you wanna play with vanilla settings. There will be a few new weapons, I think the count is now up to 95 new ones. there might be a few more added before the release as well theBrain is working on a new set of weapon statistics, it'll be more realistic than the ones I've made. Hopefully it'll be ready before the next release, but it's a major task and will take time. I think I'll release the next version on Christmas eve, but don't hold me to that date, it might get postponed down the line. |
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#5
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No worries.
I'm just waiting for a fine day to bust my rifle out and try modeling and photoskinning it. Has there been a VP70m made for BSM yet? Or any other particular weapons that are needed? I can probably find my old M107 Barrett .50 BMG model or at least whip up a new one quick enough if you ever want to implement such a weapon. |
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#6
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#7
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When I was messing around with the Immortal Badass blokes there was an item limit imposed in the games. Has this been rectified? |
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#8
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Thanks for the answers R@S, I managed to get the mission done for Tang.
I'll look into that textures modding, thanks for the tips. Cheers |
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#9
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GREAT WORK !! I'm growing more and more impatient for that next release. A very lot of thanks for the changes you announce ! I'm waiting patiently ...
__________________
Remember to breathe just before pulling the trigger ! Last edited by Nat_Crelk; 12-06-2010 at 02:44 AM. |
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