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Reign: Conflict of Nations Historical real-time strategy game

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  #1  
Old 11-23-2010, 03:11 PM
NefariousKoel NefariousKoel is offline
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Thanks. I figured out the rebellion problem after some more play time. Food, and the farms producing it, being key. I'll make sure I cap the outlying villages first. For that matter.. do supply wagons help the food shortage situation after capture (if your army has one or more)?

Overall, I can see a good game here but it seems a bit rough around the edges. For one, I had runaway alliances in my last game. It seemed like I could just ally and bribe for an alliance with most everyone on the map. This domino effect alliances worried me. Am I playing this wrong? Should I not forge many alliances to win? I'm not even sure if we can get diplomatic wins of a sort so I could have been short changing myself.
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Old 11-23-2010, 03:21 PM
Sneaksie Sneaksie is offline
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To win, you have to control certain provinces, this list is mostly unique for each major faction. If you can bribe everyone into alliance it may be a way to win if you have the money, but i think that being allied with some faction that controls a key province wouldn't count for a win so you'll be forced to break this alliance sooner or later. I'm not sure though, didn't play the game much.
Supply wagons provide (finite) supply of food if normal province supply is exhausted.
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  #3  
Old 11-23-2010, 03:31 PM
NefariousKoel NefariousKoel is offline
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Also.. what are settlers for?
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Old 11-26-2010, 07:31 AM
Sneaksie Sneaksie is offline
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I think you can transfer populace from an overcrowded city to a developing one this way.
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  #5  
Old 11-26-2010, 07:52 PM
NefariousKoel NefariousKoel is offline
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Thanks!

It seems like the AI is rather insanely aggressive on normal and hard difficulty. I've not been into building and researching much because I've been spending all my resources on recruits and fighting wars I end up losing.

I like the challenge but the gameplay ends up being the same every time.. build build build units to try fighting off the AI. I wouldn't mind seeing it's aggressiveness toned down or being adjustable so I could play more of the other facets.
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  #6  
Old 11-29-2010, 10:00 AM
Sneaksie Sneaksie is offline
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Which faction do you choose? Game contains historical events in addition to ones that were caused by your actions, so Russian principalities face constant plundering by Golden Horde, for example.
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  #7  
Old 12-05-2010, 12:09 PM
NefariousKoel NefariousKoel is offline
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Quote:
Originally Posted by Sneaksie View Post
Which faction do you choose? Game contains historical events in addition to ones that were caused by your actions, so Russian principalities face constant plundering by Golden Horde, for example.
I tried a Russian one once but most of these have been Kievan or Polish. Every time I start a game on normal, one of my neighboring principalities declares war within the first three or four minutes every game.

I barely have enough time to get my skills situated, send an ambassador, and start building. The initial orders and such are done then one of them comes after me.
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  #8  
Old 12-06-2010, 10:01 AM
Sneaksie Sneaksie is offline
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Reduce game speed and try to send the ambassador to them first i guess. I didn't encounter such hostility from the start, but your neighbours will declare war if you are gaining power (by annexing neutral provinces for example).
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