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IL-2 Sturmovik The famous combat flight simulator.

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Old 11-19-2010, 06:01 PM
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Bolelas Bolelas is offline
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Can anyone tell me if the game will have the possibillity of adding on/of switches instead of having only the momentary switches like the ones on the keyboard? Because i want to add a switch to control gear, UP and DOWN position, instead of only: press key... press same key again...

I loved today update, so many axis, so many functions, thank you Mr Oleg and team!
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Old 11-19-2010, 06:04 PM
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Bloblast Bloblast is offline
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Oleg,

Can you tell at the moment how many planes we can expect in a bombing mission?
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Old 11-19-2010, 07:04 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by Bolelas View Post
Can anyone tell me if the game will have the possibillity of adding on/of switches instead of having only the momentary switches like the ones on the keyboard? Because i want to add a switch to control gear, UP and DOWN position, instead of only: press key... press same key again...

I loved today update, so many axis, so many functions, thank you Mr Oleg and team!
You mean like making your own gear lever? You are right, that's a good question and i totally missed this when i was asking about such things just one post above yours. Supposing a two-way switch gives a continuous signal, then it would need different interpretation or handling by the game engine.

An instantaneous switch would just send the command "gear up", but having a two-way switch that stays in place would trasmit "gear up...gear up...gear up..." all the time
Although, i think that you can get around this limitation by using certain kinds of circuit design for your custom controller. I'm not sure but i vaguely remember seeing some diagramms on leo bodnar's website about making his controllers work that way.

Still, very good observation there.



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Old 11-19-2010, 07:26 PM
Aquarius Aquarius is offline
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splended!...except of informations about keys I DO like the 2nd shot in 4th part...tracers everywhere and slightly cut left wing of defiant...real drama...

im very curious about how much points of "cutting" is actually there...

Thank you Oleg nad rest of the team!
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Old 11-19-2010, 07:28 PM
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Bolelas Bolelas is offline
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thank you mr Blackdog. And it is very very simple to create such switch, pic a button on your joystick, solder the 2 wires to a ON-OFF switch and there you go.I have a very simple radio control simulator that has that funtion. I asked this question here many times before, but maybe i am on the ignore list, he he! The only way to go around the problem is with a small program that maps the keys, but that is not so good as if funtion was in game. Hope they include it. If they dont, no problem, i am very happy with theyr job!
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Old 11-19-2010, 07:34 PM
carl carl is offline
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i like the menus but the pictures, i like them all but shot_20101117 is my favourites, when i get this sim i may just spend first couple of weeks making screenies
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Old 11-19-2010, 10:49 PM
swiss swiss is offline
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Quote:
Originally Posted by Blackdog_kt View Post
You mean like making your own gear lever? You are right, that's a good question and i totally missed this when i was asking about such things just one post above yours. Supposing a two-way switch gives a continuous signal, then it would need different interpretation or handling by the game engine.

An instantaneous switch would just send the command "gear up", but having a two-way switch that stays in place would trasmit "gear up...gear up...gear up..." all the time
Although, i think that you can get around this limitation by using certain kinds of circuit design for your custom controller. I'm not sure but i vaguely remember seeing some diagramms on leo bodnar's website about making his controllers work that way.

Where's the problem, use a flip switch, up and down each give the same signal, just like in IL2.

The only thing you should make sure is, that the switch is in down position before you lift off - can't go wrong.


Edit: No, I'm wrong.
In fact I would love to able to abort the retraction/extension process in midaction too.

Last edited by swiss; 11-19-2010 at 10:53 PM.
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