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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Quote:
<waits to be flamed as a dweeb> I'm digging through them now. 5 Pages down, 15 to go. Now that's reasonable! He's in trouble though if he hasn't answered my questions
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#2
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Hi Oleg,
Just in case my previous post about hand-signals was lost in the mass of off-topic banter and abuse, are you able to comment on any hand-signal animations coded into SoW for coop/online play? For example: - Being able to wave to a buddy flying along side - Giving the thumbs up - Giving a salute Being able to do that as a gunner would be really cool too. Just a little thing that would be great for immersion. Flying Nutcase |
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#3
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Stop haranging people and ask simple to the point questions lol
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#4
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+1..I like it plus I want to be able to flip the bird, at some of the chatty pilots in this thread
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#5
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The only time it's a joy is when you are face to face looking your adversary straight in the eye. Otherwise, you'll just catch heat. |
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#6
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Ha ha
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#7
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oh come on, it would be great to able to flip the bird inverted above your victim.
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#8
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But it could become a universal signal to display annoyance at shoulder shooting!
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