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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I would like to see some better AI for ground and naval unit, it doesn't seem reallistic that a under attack ship keep the same course it would be wonderfull to see the ship trying to avoid the torp; right now i have to see the time that the torp planes get to the fleet and make them avoid the torp by changing their course at the FMB.
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#2
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It was explained some time ago that ships are not AI controlled. They only can follow a pre-determined course. The only way they can react to enemy action is to fire, or not fire, their weapons.
They will not even maneuver to aviod collisions with their own unit members.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#3
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I am sure once the full scope of the entire game hits modders will be in heaven |
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#4
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Lighting on ships that moves with the ship would be wonderful indeed. |
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#5
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Good ideas, though I doubt that ships in a combat zone would be showing any lights.
It's something I pray for when driving my sub in SH4...
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#6
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Hear is just a quick find http://www.gwpda.org/naval/lights.htm Anchors away my Boys Anchors away, until we met again we sail at break of day........ |
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#7
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IDK if WWII ships already had complex light systems like modern ones. |
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#8
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the ww2 the ship use light and airplane use bengala for light in the night BENGALA you remember the tube launcher to spitfire? yes launch bengala for light in the sky also swordwish.
loock this english carrier approach to TARANTO in the night and sfordwish use bengala for night attak the italian ship use lights. this is original video 6 series of movies. |
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#9
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I was not being sarcastic. During testing of the campaign made by "Chuck Older" a carrier collided with a freighter at the mouth of Pearl Harbor on the Hawaii map. It was just a course placement error that was done when building the map in the FMB. It's very easy to have these problems if you have ships running very close to each other, as it's quite hard to see their actual course trace in the FMB unless you zoom way in and follow each one. That takes a lot of time on a map with lots of things happening at once. And it's why testing of user made campaigns is essential.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#10
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But I never noticed ships could collide. |
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