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#1
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Something new on the front of Nvidia's Tessellation video. What is the card? It's most likely the 580.
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#2
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I think this tesselation technology could be some serious stuff also for SoW.
Hopefully Oleg has taken it into account. |
#3
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2 billion polygons ![]() |
#4
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I'm no programmer although I do have some basic knowledge... If implemented right, imagine what it could do to boost the number of planes in air battles and overall details. Procedural programming should have been focused on long time ago IMO. It is good to see GPU-s developing in that direction.
Maybe OT, but games like Infinity show that the capabilities are endless.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#5
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#6
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It will be interesting to see if DX11 will have an affect on SOW. If WOP is any indication we aren't going to be that bad off even with current hardware. As Oleg mentioned they will unlock features over time as they continue to develop the sim. I certainly hope SOW is a success for them. Just looking at that City Demo says that if they can take advantage of some of those newer card capabilities the future is pretty bright. |
#7
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Here are some comparisons: GPU & RAM tests nVidia vs. ATI
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#8
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As I suspected his test is at 1440X900 with his card is really only going to show CPU scaling... You can say the same about my 1920X1200 being more video card scaling... Last edited by JG27CaptStubing; 11-08-2010 at 09:10 PM. |
#9
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OT again but this video for Infinity blew my mind, imagine the hours you could spend farting around in this universe, jeez. If only someone can make a new X-wing, or Tie fighter out of this engine ![]() http://www.infinity-universe.com/Inf...=113&Itemid=93 |
#10
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Now you can better understand why procedural programming is a step in the right direction.
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__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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