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Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War

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  #1  
Old 11-07-2010, 11:35 AM
KageToraUK KageToraUK is offline
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Quote:
Originally Posted by SpeedWolf View Post
why they didn't make the skirmish like the DCG mod' the DCG mod is more of a real skirmish compare to the assault squad skirmish.
I think it's because the majority of games that have a skirmish mode generally tend to have a method of getting reinforcements in-game (usually base building). Rather than pull away from that and go the way of the DCG (or the SPC I linked to above) and just have the two sides start each battle with a fixed amount of forces, the devs seem to have opted for the reinforcements option - presumably because it can make a more varied game. Plus, it had to be different from the DCG, otherwise the community would go berserk - the DCG is community-produced, and free. AS is.... well... expensive, especially if you are only buying it to experience one specific game mode.
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Old 11-07-2010, 02:13 PM
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SpeedWolf SpeedWolf is offline
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The community make mode like that because the game is missing a skirmish mode' but don't you think that there have to take a page from the community when is' come to skirmish instead of taking a page from Company of Heroes?

DMS said that i don't like Assault Squad because i didn't play it a lot but as much as i try to like Assault Squad i just can't.

i really wanted them to upgrade Men of war but what they do is they change the game play in a way that i don't like' i know is a beta but i am 10 month in this beta and i cannot play it because i just don't like it but this is just me.

and what i mean by upgrade is this

1 - a better Multiplayer lobby and a better Service then gamespy.

2 - a game mode that you can select Heavy tank or light tank in your Multiplayer game mode. (so you don't have to have Heavy tank if you don't want it in your game)

3 - A weather option that you can pick when you're playing Multiplayer

4 - Better and more detail animation for soldier entering vehicle and getting out of vehicle and the same for soldier movement.

5 - of course we all know this better vocal acting.(only this one i know that DMS is going to upgrade for sure)

i can go on but what do i know' i just play the game i don't make the game.
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Last edited by SpeedWolf; 11-07-2010 at 02:16 PM.
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Old 11-07-2010, 03:48 PM
Korsakov829 Korsakov829 is offline
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Can't say I really like it either. Its just a mod, which we have to pay for. Maybe, after a official demo.
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Old 11-07-2010, 04:06 PM
KageToraUK KageToraUK is offline
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I do totally agree about the CoH thing. While there is no base-building (thank god!), in addition to the reinforcements in the skirmish mode (which I didn't think was such a bad thing, to be fair), there were a few other things which struck me as being straight from CoH. Graphically, it looked like it. MoW and CoH have always looked very different - this is one of the things we spend a lot of time and energy telling countless people who have never properly played either game, but AS really does look like CoH - right down to the dotted white circles under the infantry. The gameplay is a bit similar, but I must say I haven't played AS enough to give a proper value judgement on that. It only came out a week ago and I haven't spent all my gaming time on it.

As for your point about being able to select Heavy or Medium tanks in the multiplayer mode, I seem to remember there being that option in the rules section where you choose unit types - 'no heavy tanks', 'no superheavy tanks', etc. Maybe this bit has changed since you last played it, Speedwolf, or maybe I am thinking of something else.
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Old 11-07-2010, 07:06 PM
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SpeedWolf SpeedWolf is offline
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the last time i play assault squad was more then 2 month ago at the same time when all most everybody stop playing it.
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Old 11-07-2010, 08:56 PM
DMS|Instinct DMS|Instinct is offline
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Interesting because the amount of players in MoW:AS closed beta have been the highest of all time in the last couple of weeks. Anyway, It'd be helpful and less confusing for other people if you create feedback to the actual open beta and not something you played over 2 months ago. There is a closed beta section for this.
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Old 11-07-2010, 11:33 PM
Mack the Knife Mack the Knife is offline
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thanks, Instinct, for chiming in but let's get back to my dumb questions if you don't mind (you can help answer this if you're still around). and, to the delight of many, i'll make this my last one:

i'll repeat, i don't play multiplayer. i like the mission based strategy, planning, and maneuvering of MoW and MoW:RT but don't like the brute force, kamikaze style of play i'm experiencing in the open beta Multiplayer Skirmish option (2 players, me and the AI). will the single player skirmish mode in the released version of Assault Squad be more like the original MoW/Red Tide or should I NOT buy it because it will just be more of the kamikaze stuff i'm seeing now?

if AS is not for me there's always Vietnam coming up which will probably be more to my liking...only thing is, some guys i knew years ago were killed there so we'll see...

Last edited by Mack the Knife; 11-07-2010 at 11:42 PM.
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Old 11-08-2010, 10:55 AM
DMS|Instinct DMS|Instinct is offline
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Quote:
will the single player skirmish mode in the released version of Assault Squad be more like the original MoW/Red Tide or should I NOT buy it because it will just be more of the kamikaze stuff i'm seeing now?
Not sure what you mean with kamikaze style, but the difficulty you set also sets the amount of troops. So on easy you should have a pretty fair and less demanding gameplay with a lot less units.
However, the skirmish is the core feature of Assault Squad and comes with 16 missions for 5 nations and are similar to the ones you see now. As this is a beta there will be changes for the release version for sure but not drastic ones.

After the release you will most likely have the chance to obtain more skirmishes via DLC that feature different sort of gameplays.
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