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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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2. If a part burned for too long, it turns into damaged state (if not already). 3. The fire can spread onto neighboring parts, i.e. you may catch fire somewhere in the middle of a wing and then, in some time the whole plane, from nose to tail will be ablaze, if you don't manage to extinguish it somehow. |
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#2
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That's awesome.
Will oxygen, say if the fire was in the cockpit, cause the flames to be more fierce. SO if we turned the oxygen supply off, the flames would go out? |
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#3
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PS. BTW, that's what AI does in game, they may try to extinguish the flames somehow, when a wing or tail burns. But if fire gets too close to the cockpit, they just bail out. Last edited by SaQSoN; 11-06-2010 at 05:33 AM. |
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#4
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This is quite complex though, and the fact that what you have said is programmed into the AI is awesome. |
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#5
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thx Rodolphe, nice listing
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#6
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It would require a lots of things programmed to get such situation possible, but would it be justified, taking in account, this situation may happen, like, once in million? I think, you'd have enough bother, managing your fuel tanks and engines. |
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#7
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Yes, you're right, it was a very rare situation.
What wasn't rare, though, was for fire, which has gotten into the cockpit, to be pushed into the pilots face by the mask because the mask acted as a human blow torch |
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#8
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Though the Oxygen regulator gages are visible on the instrument panel, the Oxygen lines are, for some strange reason, missing on this WIP screen of the Hurricane. Hurricane Mk I Air Publication 1564A #59 Oxygen supply bayonet socket ![]() Hurricane Mk II Air Publication 1564B & D #6 Oxygen supply cock. ![]() ... Last edited by Rodolphe; 11-06-2010 at 01:08 PM. |
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#9
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Aren't they on the other side?
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