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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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i7 can't deal with DDR2?
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#2
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dunno. You're right, my conclusion was a bit shaky.
But i7 means new board. |
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#3
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Which is not an option since Intel announced a new socket already.
(I'm f***d too with AM3, there will be new socket for the bulldozers) |
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#4
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I don't thnk so. All the i7 mobos I looked at for 1156 socket (P55 chipset) or 1366 socket ( X58 ) chipset were built for DDR3.
As for the new socket (next year I think?) I wonder if I will be able to afford it Ther's another thread that focusses on questions regarding system specs: http://forum.1cpublishing.eu/showthread.php?t=16401 I just hope it doesn't get overrun with off topic crud and remains readable.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#5
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wow! first of all, all these vids are amazing!
the graphics and especially the work on glass based lighting is amazing, first sim i have seen to get these in cockpit shadows correct, well done! just one issue, and it may just be because this is WIP: the waves in the ocean seem too big, it looks like the aircraft are RC aircraft flying over a pond... My thoughts? slow down the animation or scale it down. anyway as i said that is my opinion, the game is turning out brilliantly. hurry up and release it
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#6
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Quote:
I’m also worried by another feature of BoB. I think that nobody noticed that point. The grass looks strange in some update screens as well as in the videos: ![]() ![]() WIP or low settings ? I think that ROF does better on that point. This is also 3D grass:
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#7
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Well, that might be a trick, like the trees in il2, to get a good view from most angles with a affordable processor-load.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#8
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Quote:
"will you ever be sattisfied, or are you just like that???????" (chiefrr73) "You really know what picture to choose from when you comment..." (kedrednael) "You really need a break. The thing is almost done, Oleg does not need you as an advisor(you'd be a pitiful one btw.) Do you understand that? No one gives a flying fu** about your opinion, it's just annoying. The game is the box, just some bug hunting left - END OF STORY. However: If you do find a thread where Oleg asks for input, feel free to post all your thoughts there. thx." (swiss) |
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#9
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RoF uses the exact same method for rendering grass, just at this point it has more densely distributed grass objects (detail setting?) and the colours seem better adjusted to the underlying texture (which Oleg is still working on). So I don't think there's much to worry about here.
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#10
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We've seen corn fields in BoB, so surely it's a graphic setting? It'd make sense, considering the memory issue.
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