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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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In Arcade you can get just about any fighter to 1000+ kmh. Its very easy to reach a target 4km away in seconds and shoot it down, even easier if the spawn is close.
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#2
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Quote:
Well, all my previous consideration was intended to be applyed in simulator game difficulty only. Realistic games gives you radar and arrows pointing at the locked enemy that introduce a whole different type of fighting, you do not have to worry spotting the enemy.... Arcade is another kind of game, like flying a starwars x-wing... I dont have a clue how to do that properly bobbysocks you have very good point, i would really prefer respawn miles away .... Have fun thank you! |
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#3
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I sometimes play predict the spawn. If Ive just died an spawned quite high and then someone else dies, I climb up a bit higher, then watch the map for the spawning. If i'm lucky the spawn will be- 1. near me, 2. one or two thousand feet below me, 3 infront of me, and 4. facing away from me. Spawning players hardly ever look up, they only look down then dive down. If I get really lucky in my prediction I can get the kill within seconds of their spawn lol just like a spawn camper. I don't like to do this too much though and usually apologise afterwards as it is a bit cheap.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
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#4
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A few things need to be taken into account when predicting where you need to shoot for your bullets to hit. Every gun has its own firing speed and calibre for example.
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