Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-24-2010, 02:13 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Thank you for the answer Oleg. So it seems I can safely buy the new high end Radeons next month Their drivers have improved a lot and in DirectX 11 they are working just fine and in new OpenGL versions 3.2 and above. For some people it is just easier to blame the driver maker rather than bug in a game code..compare to the FPS games where both nVidia and AMD have problems due bad coding so they have to make own hotfixes or workarounds.

As of the clickable cockpit. Fair enough on the start-up. But the bandwagon should remember that even we have clickable cockpit to a degree, MOST do NOT use the important things with mouse but on a HOTAS or similar. I will use the least needed functions with mouse and program most critical ones to the HOTAS as I've done with IL-2. So really no use to make mouse control look bad. And there is a plethora of simulation stuff(extra switch/rotary boards, multithrottles etc) you can buy to make a cockpit like environment

Soon I run out of time, RoF, SoW, IL-2 and EVE Online..aaargh!!
Reply With Quote
  #2  
Old 10-24-2010, 02:54 PM
bolox bolox is offline
Approved Member
 
Join Date: May 2008
Posts: 351
Default

first off fantastic job on the cockpits
the reflections are really good- compliments to the artist
little errors:-

the P type compass in British fighters- fantastic you've put the correct parralel lines in but the cardinal points are marked in 'white' with North under a red square(triangle for bombers)


hurricane asi appears to have 2 needles

oxy regulator labelling should be a type VIIIA

(but your gauge faces are more typical )

spitfire clock has been discussed before- you appear to have a smaller, later pattern clock. a larger more flush mounted type was 'standard' fittment

tho 12hr pattern was more typical.

spit rudder pedals- again discussed previously- should not be the later 'double step' pedals but the earlier pattern for both MK I and II (source MKII pilots notes)

may i also add to the chorus of pleas for any information possible on devicelink with a little example of what is possible with this in IL2


hoping to be able to do more in SOW
Reply With Quote
  #3  
Old 10-25-2010, 01:55 AM
=69.GIAP=TOOZ =69.GIAP=TOOZ is offline
Approved Member
 
Join Date: Jul 2010
Posts: 52
Default

Quote:
Originally Posted by bolox View Post
may i also add to the chorus of pleas for any information possible on devicelink with a little example of what is possible with this in IL2


hoping to be able to do more in SOW
I would also like to know if there are any plans to allow things like UDPSpeed to work in SOW online? I used to use it all the time when flying offline missions in IL-2 before my laptop broke, but I spend the majority of the time flying online where this utility doesn't work.

So, what's the verdict? Will we be able to use these kind of things in SOW?
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:26 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.