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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Quote:
You however, are full of your own self importance as is obvious by your 'look at me I'm a glider pilot so I know more than you about computer games" attitude. So I'll leave you to argue about your glider nonsense and I'll carry on waiting for SoW. You're obviously an expert. |
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#2
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Hmm, what an interesting discussion.
He is right about the clouds Winny; scientifically mostly all clouds will form with some type of flat-cloud-base for reasons I outlined in an earlier discussion topic. This seems to be missing at the moment from SoW. However, Redwan, although FSX uses a 'type' of 3-d cloud system, they use 2-d textures. Consequently, the whole cloud is covered by this one texture. Consequently, as you move, so does the texture, meaning that the whole cloud looks the same from basically every angle. Consequently, FSK is not as advanced as one might think SoW is going to be completely different and far more complicated. Conversely though, a model change doesn't sound that hard, as all that's needed is for SoW's clouds to have flat-bottom and more defined shadows |
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#3
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Just to say it again in case somebody missed it:
The flat cloud base is the result of the temperature drop with increasing height and marks the limit where the cooling, ascending air can't hold the humidity it contains any longer.
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