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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

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  #1  
Old 10-22-2010, 12:30 AM
DGDobrev DGDobrev is offline
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ckdamascus - I rarely used girl power items for a girl power army... However, I can see how 2 dresses of magess can be appealing for a different style of play - I would easily go for a more offensive style of play as well.

There are many strong points towards using a girl power army, but there are many problems. The girl power army can beat up a lot of enemies with ease - problem is, they have big problems against dragons (wicked magic resistance), other level 5 units (target doesn't affect them) and bosses (many will hit them anyway). On the positive note, any army composed of level 1-4 units (and some level 5 units with poor magic resistance) bites the dust in record time. Simply cast stone skin and target on the high-level tanker unit (like rune magi, paladins, etc.) and all done

In general, all a girl power army needs is Agvares. The rest is just a bonus - not to mention that he actually has a number of really useful item slots (weapon, dress/armor, belt/gloves, artifact).

Not to mention it's a lot of fun playing with them
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Old 10-22-2010, 01:05 AM
ckdamascus ckdamascus is offline
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Originally Posted by DGDobrev View Post
ckdamascus - I rarely used girl power items for a girl power army... However, I can see how 2 dresses of magess can be appealing for a different style of play - I would easily go for a more offensive style of play as well.

There are many strong points towards using a girl power army, but there are many problems. The girl power army can beat up a lot of enemies with ease - problem is, they have big problems against dragons (wicked magic resistance), other level 5 units (target doesn't affect them) and bosses (many will hit them anyway). On the positive note, any army composed of level 1-4 units (and some level 5 units with poor magic resistance) bites the dust in record time. Simply cast stone skin and target on the high-level tanker unit (like rune magi, paladins, etc.) and all done

In general, all a girl power army needs is Agvares. The rest is just a bonus - not to mention that he actually has a number of really useful item slots (weapon, dress/armor, belt/gloves, artifact).

Not to mention it's a lot of fun playing with them
I never had a good reason to pick Agvares until now and I wasn't even really thinking girl power despite the strong synergy. Yes, my primary reason is actually his item slots.

I required someone who could hold a weapon and a belt, which narrowed it down to Moldok, Moro Dark, and Agvares.

Since I was going demonic, Agvares had that slight edge with the demonesses. The double dress thing is a big plus too. I even got two of those "Advisors Dress" items spawned, but clearly the Dress of the Magess (sic) is superior.

I don't have twinkling, but I have slippery cuirass, so more armor slots the better. The artifact slot is good too.

I hope this works...

[edit]
Ugh, I'm a fool. I was trying so hard to beat the final level of the Wizard's Tower to get the initial seed of Demonesses when it just hit me.

I could just get the initial seed from the Lake Faeries! It would prevent me from using trophies, but I am getting more certain that it was only designed for this purpose and that growing was meant to be done via Sacrifice.

I do regret getting Diplomacy now though. Sacrificing is much easier than I originally thought. Bleh. I guess I did not waste too many runes.

Last edited by ckdamascus; 10-23-2010 at 11:07 PM.
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Old 10-24-2010, 12:42 AM
BB Shockwave BB Shockwave is offline
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Jimmy Kraud can use a dress too, if you give him the Blood of the Goddess. (And also grants you +700 Leadership).

Ckdamaskus: I meant, as opposed to The Legend. I played it recently, and afterwards sometimes I have to remind myself that these units have changed.
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Old 10-24-2010, 01:10 AM
ckdamascus ckdamascus is offline
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Originally Posted by BB Shockwave View Post
Jimmy Kraud can use a dress too, if you give him the Blood of the Goddess. (And also grants you +700 Leadership).

Ckdamaskus: I meant, as opposed to The Legend. I played it recently, and afterwards sometimes I have to remind myself that these units have changed.
Ah, good to know. I didn't know he would uh... cross dress after imbibing such fluids.

Oooh, I never played The Legend.
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Old 10-24-2010, 01:13 AM
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Metathron Metathron is offline
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Oooh, I never played The Legend.
C.K.!! Wash that filthy mouth of yours with soap!

Or better yet, play the game!
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Old 10-24-2010, 10:17 AM
DGDobrev DGDobrev is offline
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I second metathron's suggestion The legend may lack a lot of the new additions presented to us in KBAP and KBCW, but it was then when all the basic KB strategies started to take shape - the girl power army, my favorite lineup (Knights, Horsemen, Archmagi, Inquisitors, Royal Thorns/Cannoneers), playing a lot of turns to get a no-loss (which was harder back then, but attainable if you're willing to sacrifice some time) and so on. The lovely wives you had to choose from (except for Gerda, cough-cough!) were less than all the armor-bearers Amelie has to choose from, but they had some really great slots - who could forget the alluring and dashing demoness Xeona with her 2 WEAPON slots! Damn, she was the best catch for pretty much every character - including mage - who wouldn't want to wield 3 weapons that provide intelligence bonuses - much better than the +3 int bonus frog princess girl
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Old 10-27-2010, 09:34 PM
BB Shockwave BB Shockwave is offline
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Originally Posted by DGDobrev View Post
I second metathron's suggestion The legend may lack a lot of the new additions presented to us in KBAP and KBCW, but it was then when all the basic KB strategies started to take shape - the girl power army, my favorite lineup (Knights, Horsemen, Archmagi, Inquisitors, Royal Thorns/Cannoneers), playing a lot of turns to get a no-loss (which was harder back then, but attainable if you're willing to sacrifice some time) and so on. The lovely wives you had to choose from (except for Gerda, cough-cough!) were less than all the armor-bearers Amelie has to choose from, but they had some really great slots - who could forget the alluring and dashing demoness Xeona with her 2 WEAPON slots! Damn, she was the best catch for pretty much every character - including mage - who wouldn't want to wield 3 weapons that provide intelligence bonuses - much better than the +3 int bonus frog princess girl
I have to disagree! Fiona was awesome... for my Paladin, who selfishly neglected her until she turned back into a frog. Making my Royal Snakes uber-powerfull... Then next time, my necromancer Mage used Rina... giving her back the ring that turns her into a Zombie.

And thus, in both of my walkthroughs, I never had to bother with raising children, with a frog or a zombie as my wife...

CK - What I like in Demons/Executioners (and hate if I am against them) is that they were MADE to rush into the front lines, and every time you hit them, they not only hit back, but with a good chance can act again against you in that round! I'm glad I am a Paladin, using Paladins... they will come in handy against those fiends. Archdemons are more hit and run then tanks, IMHO. 666 is a neat number for them, but little as HP, and unless you fight on lava they have not much defense. They rock against dragons, and they can decimate smaller stacks, and the best is of course, just like in HOMMIII, their speed and teleportation, you can do a lot of hit and run - attacking an enemy at the end of the turn, then teleporting away to another at the beginning of the turn. Only Phoenixes are faster, I think.

Btw... God Armour works on Demons? Because it did not affect Undead in The Legend... thought it would not work on Demons either.

Last edited by BB Shockwave; 10-27-2010 at 09:43 PM.
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