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IL-2 Sturmovik The famous combat flight simulator.

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Old 10-16-2010, 01:03 PM
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T}{OR T}{OR is offline
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Thanks for this great update.

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Originally Posted by Hecke View Post
You said there will be seperate EXE for 64 bit support.
Will SoW BoB make use of for example 8 GB Ram?


Bye, Heck
This is a good question. Especially since I am thinking about either 1156 (8GB) or 1366 (6GB) system for my next build. Depends of the CPU and RAM, what will SoW benefit from more.

Can you answer this for us Oleg?
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Last edited by T}{OR; 10-16-2010 at 01:16 PM. Reason: spelling
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Old 10-16-2010, 01:06 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by T.}{.O.R. View Post
First of all, thanks for this great update.



This is a good question. Especially since I am thinking about either 1156 (8GB) or 1366 (6GB) system for my next build. Depends of the CPU and RAM, what will SoW benefit from more.

Can you answer this for us Oleg?

Thanks
I think yes. I will ask main programmer for sure.
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Old 10-16-2010, 01:11 PM
Ctrl E Ctrl E is offline
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hi oleg. will there be people in those beautiful vehicles ou have made? and troops on the ground?
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Old 10-16-2010, 01:18 PM
Hecke
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hi oleg. will there be people in those beautiful vehicles ou have made? and troops on the ground?
Good question. I am also wondering about this.
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Old 10-16-2010, 01:21 PM
Oleg Maddox Oleg Maddox is offline
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hi oleg. will there be people in those beautiful vehicles ou have made? and troops on the ground?
In original plan they was. But for the release - will be just part of these plans. We need at first to animate and set all pilots and gunners. Then we will do in time ground humans
Maybe just some will be set in release. Ground human are unfinished yet. Too small amount of guys was able to work over it in our team. And no possiblility to add more due to limit of funds...
Maybe third party also will help to add a lot of life on the ground. That will be possible in future in our engine and coming in tim,e tools for thirs party. Of course if will not diew doing whzt already is programmed...

Last edited by Oleg Maddox; 10-16-2010 at 01:30 PM.
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Old 10-16-2010, 01:20 PM
Eki Eki is offline
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Hi Oleg,

Thanks for the regular updates and answers.

Wanted to ask a small question about in game player statistics: Is SoW going to have a pilot logbook, that will keep track of pilots flight hours (online and offline), flown sorties, air/ground kills, gunnery accuracy etc.?

It would be a nice feature and interesting to see how you have improved your flight skills after countless flight hours.
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Old 10-16-2010, 01:33 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Eki View Post
Hi Oleg,

Thanks for the regular updates and answers.

Wanted to ask a small question about in game player statistics: Is SoW going to have a pilot logbook, that will keep track of pilots flight hours (online and offline), flown sorties, air/ground kills, gunnery accuracy etc.?

It would be a nice feature and interesting to see how you have improved your flight skills after countless flight hours.
All these things I keep for answering much later. Bugs that we eliminating now with a limit of time to correct some time ask ask to skip one or other working not well feature. Better to put nothing than working bad - this is my principle in life and work.
So what we will keep in final - later will be anounced.
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