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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-02-2010, 02:01 PM
winny winny is offline
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Quote:
Originally Posted by Dutch_851 View Post
Thanks Winny, that's precisely what I was hoping someone would do.
I've no idea how to do it myself.
As we can see, simple alterations make a huge difference.
If DX11 also improves definition, the disparaging 'watercolour' comment also reduces in significance.
I've said from the outset that we should trust the dev's to do a sterling job, and they know more about it than most people here put together.
Good post mate, thanks again.
It was a rush job but I did it originally for my own peace of mind a few weeks back with the spitfire over the sea screenshot and was impressed with how it looked. I didn't post that pic because I feel slightly wierd 'touching up' someone elses work.. but seeing as you asked
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Old 10-02-2010, 02:09 PM
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philip.ed philip.ed is offline
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Can you post it Winny? I hear that WoP looks pretty bad without filters, so I imagine that if the clouds were defined more and the terrain had higher-res-textures than a filter could make it look awesome (so long as it was realistic...)
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Old 10-02-2010, 08:35 PM
winny winny is offline
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Can you post it Winny? I hear that WoP looks pretty bad without filters, so I imagine that if the clouds were defined more and the terrain had higher-res-textures than a filter could make it look awesome (so long as it was realistic...)
Firstly when it come to filters mine are purley artistic... I have no idea how to do proper atmosphere effects...

I did these for myself really but they are relevant.

All I've done to them is increase the colour saturation and messed about with contrast. I added a 1 pixel blur to everything as it eases som of the AA-ing.

I dont claim that I know what the finished game(?) will look like but I was just looking at the colours out of interest.





Looking at them I might have added film grain as well.
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Old 10-02-2010, 08:44 PM
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philip.ed philip.ed is offline
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Nice work. I like the colours in the last shot for the grass. Obviously monitors will show different colours, but from my PoV it looks like a good representation of summer-grass. Then again, so did the original shot, but here the grass blends better into a 2D texture than the original shot.
It shows what can be done, screenshot wise, from SoW and considering this is a very early SoW-version then people who like taking screenshots will hit gold when SoW is released.
I'm confident the terrain will reach the photo-realistic quality Oleg talked of. If not on x-day, then in a patch. (or even later in a 3rd party app)
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Old 10-02-2010, 08:51 PM
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wow winny
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