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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-02-2010, 07:25 AM
Baron Baron is offline
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Thank you very much Oleg and team for this weeks update despite the move and all.

P.S. The extra vid was in my opinion way beyond nessesery.


If u think about it, 95% of us enjoy the hell out of friday updates and relize its a work in progress. Consructive input is one thing but we also know you and the team actually knows what u are doing, please keep that in mind and keep up the good work.


Thx.
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  #2  
Old 10-02-2010, 07:38 AM
kendo65 kendo65 is offline
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Haven't posted on the update before now as I was just too pissed off with the attitudes of some people here to be bothered.

As others have already said, to get such a level of ungrateful whinging after being told we may not even get an update at all made pretty bad reading. No wonder Oleg got annoyed.

I suspect part of the problem we're hitting now is a growing mismatch between what people have been able to imagine the game would be and the approaching reality of what it actually is. You can detect an air of disbelief in some posts - "that isn't the 'real' terrain/smoke/texture/clouds - Oleg's holding it back to nearer release date..."

We've all had plenty of time, unencumbered by too many inconvenient 'facts' to create a fantasy of complete perfection - a cinematically-perfect recreation of 1940 aerial combat in which every facet that is most important to us is perfectly recreated - be it 100% accurate fm/dm, cinematic terrain, perfectly reproduced clouds, totally accurate aircrew uniforms, etc.

And we've been able to get away with this for so long because we didn't have evidence to the contrary.

Now the release date is getting closer and we find that all we are going to get is a very good flight sim! The best on the market no doubt and with room for growth and improvement, but falling short of perfection in areas where we'd begun to feel a sense of entitled certainty.

And so the disillusionment kicks in.

Anyway, I'm sure things will continue to improve up to release (and beyond). As others have said, until we really see this nearer to final production release on high settings without jaggies, etc it is next to impossible to judge its overall quality anyway - personally I am already pleased with what I've seen - it won't take too much more tweaking to get it very, very good.

But maybe we'd better get used to the idea that 'perfection' might have to wait a little longer?
-------
MD_Titus said it pretty well...
Quote:
Originally Posted by MD_Titus View Post
click link to view - too long to reproduce in full
...while also claiming the record for the longest forum post I've ever seen (narrowly beating Blackdog_kt's recent efforts. Blackdog always puts in well-reasoned and interesting posts, but God, they're long. One of these days I hope to read one all the way through )

Last edited by kendo65; 10-02-2010 at 08:27 AM.
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  #3  
Old 10-02-2010, 09:26 AM
Trumper Trumper is offline
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Quote:
Originally Posted by kendo65 View Post

I suspect part of the problem we're hitting now is a growing mismatch between what people have been able to imagine the game would be and the approaching reality of what it actually is. You can detect an air of disbelief in some posts - "that isn't the 'real' terrain/smoke/texture/clouds - Oleg's holding it back to nearer release date..."

Well said Kendo, i think you may have hit the nail on the head here.It is a bit like Christmas, world cup final, [whatever you find that fits the idea] ,all the build up,all the hype all the tension and then a big let down at times.
I do also have to say that MAYBE Oleg has had a bit to do with it as well by drip feeding and hinting it is all WIP and not near finished so people assume there is still 50% more improvement to come,possibly on some things but i doubt it on all.
He does need now to make a decision on starting to show what is actually going to be a finished result OR maybe leave a few weeks until he can.
I daresay we will all buy the product anyway.
An easier idea is for Oleg to post any developments as he does now BUT then it is locked and all discussions about it are deleted,if there are any obvious problems that Oleg and his team need to know [ie accuracy ] they can be sent via PM or via moderators.
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  #4  
Old 10-02-2010, 09:49 AM
Tree_UK
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Originally Posted by Trumper View Post
Well said Kendo, i think you may have hit the nail on the head here.It is a bit like Christmas, world cup final, [whatever you find that fits the idea] ,all the build up,all the hype all the tension and then a big let down at times.
I do also have to say that MAYBE Oleg has had a bit to do with it as well by drip feeding and hinting it is all WIP and not near finished so people assume there is still 50% more improvement to come,possibly on some things but i doubt it on all.
He does need now to make a decision on starting to show what is actually going to be a finished result OR maybe leave a few weeks until he can.
I daresay we will all buy the product anyway.
An easier idea is for Oleg to post any developments as he does now BUT then it is locked and all discussions about it are deleted,if there are any obvious problems that Oleg and his team need to know [ie accuracy ] they can be sent via PM or via moderators.
I think its more to do with some of the things Oleg has said, for example Oleg was very dismissive of the 'Wings Of Prey' terrain, claiming that SOW would be far better, to date its simply not unless of course Oleg is holding something back which seems bizarre if we are as close to release as they would have us believe. Cinematic, and real time weather have been promised along with manning AA guns and DX11 etc , but so far we have not seen anything of these at this late date, so i think a lot of expectations have been brought about by the devs, who it seems maybe struggling to live up to them. If Oleg says listen guys the terrain has had to be scaled down in order to make the whole thing playable then thats fine with me, but im still taking his last word on the subject in that it will be a lot better than WOP/BOP and until i hear or see otherwise I can only measure what i currently see with his last statement.
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  #5  
Old 10-02-2010, 08:02 AM
Foo'bar Foo'bar is offline
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Originally Posted by nearmiss View Post
Report the junk postings, especially when the updates are fresh posted. Moderators get immediate email notifications and can usually deal with the trouble postings very quickly. Otherwise, we don't always hang on the forums... we have things to do as well.
Will be a pleasure.
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  #6  
Old 10-02-2010, 08:21 AM
merlin1 merlin1 is offline
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Oleg.

Good job. I believe the final product will be great.

Please no more friday updates becouse there is so many trols and spamers.


rgr.
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  #7  
Old 10-02-2010, 08:37 AM
Foo'bar Foo'bar is offline
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Originally Posted by merlin1 View Post
Oleg.

Good job. I believe the final product will be great.

Please no more friday updates becouse there is so many trols and spamers.


rgr.

No! Please friday updates to anybody but me
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  #8  
Old 10-02-2010, 01:46 PM
swiss swiss is offline
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Originally Posted by Blackdog_kt View Post
I think this is because we don't have a dedicated moderating team. Nearmiss is just one person and he can't be everywhere all the time.
The double edged sword about forum moderation however, is the fact that those who spent a lot of time on a forum and could possibly moderate are usually also the same people who can't keep a level headed attitude and totally lack the qualities of a good moderator
So you just delete the posts you don't like?
This is the Internet and I am free to to give a shit about someones opinion - I hope that's what Oleg does.
Censorship is very bad idea.

Nearmiss is doing a good job.

Last edited by swiss; 10-02-2010 at 01:48 PM.
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