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| Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon. |
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#1
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I am accumulating magic runes - frankly, I feel some lower level abilities are more usefull... Anyway, here is what I know so far:
Magic Runes 0: No spell Magic Runes 1-3: Helplessness Magic Runes 4-7: Slow Magic Runes 8-?: Weakness Will add if I find out more. |
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#2
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Quote:
Magic Runes ~~~ Doom Magic Runes 19-20: Sheep My take on it? The lesser ones suck. Just get 19 for the sheep. |
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#3
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Minor info about Witch Hunters:
You'd be suprised what units count as "Mages". Apparently, this includes Beholders and Evil Beholders - they can cast Magic Block on them, and most likely can do 150% damage against them too. EDIT: Another thing - Faun's Talent, Fatigue only works against units that have already acted that turn... making it a bit less usefull. Last edited by BB Shockwave; 09-29-2010 at 10:11 PM. |
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#4
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New Bone Dragon Talent:
- Gobble Corpse (Charge:1) The dragon eats the corpse of humanoid warriors, spawning a troop of skeletons in their place. Haven't tried yet, but seems pretty usefull, most likely the number spawned is dependent on the original troop's numbers. Also wonder if it spawns skeleton archers from archers. |
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#5
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I didn't find it especially useful, but in my last battle the AI did focus fire on them, so it might be good after all.
Their number equals half the bone dragons' leadership, and I only ever got skeletons, no archers. |
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#6
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Having eaten archers, I got skeleton archers in return. I don't think it's a coincidence.
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#7
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Most likely, it makes Skelly Archers from units with the 'Archer' ability (Archers, Elves, Hunters, Skeleton Archers).
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