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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

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  #1  
Old 09-28-2010, 06:14 PM
ckdamascus ckdamascus is offline
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Originally Posted by BB Shockwave View Post
Rune Mage Revive works on Blacks? But... Black Dragons are supposed to be immune to all spells and abilities...

Rulero - who cares that units are recolors. They play IMMENSLY differently then the units they are recolored from. Witch hunters are specific anti-Mage units that are fast too, while robbers are slow units with a 1-hex attack. Imps are strike-and-return demons with fireballs, Fauns are elven ranged units who resurrect plants and put the enemy to sleep. They play wastly differently. If you want to complain about recolors, do it for games like WOW where they just put in the same enemy in green without changing anything of its mechanics.
Plague works on blacks too. Dancing Axes work on blacks (to heal). It is awesome. AWESOME!
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Old 09-28-2010, 06:30 PM
BB Shockwave BB Shockwave is offline
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Yeah, I know about those two - but they work because they are area/all creatures effects that do not manually target them. Revive would target them... odd.

Also, anyone tried the Paladin's Prayer in Crossworlds? The description says it revives plants and mechanical units as well...

Onepiece: KB2 will be AWESOME. In fact, I wish Nival bought the HOMM licencse from Ubi and made the next Heroes game. Although I am Hungarian, and HOMM VI is supposedly developed by a Hungarian team, I'd rather have experts who made such awesome TBS games do these then a company who made only RTS games before.

Last edited by BB Shockwave; 09-28-2010 at 06:32 PM.
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  #3  
Old 09-28-2010, 06:35 PM
ckdamascus ckdamascus is offline
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Originally Posted by BB Shockwave View Post
Yeah, I know about those two - but they work because they are area/all creatures effects that do not manually target them. Revive would target them... odd.

Also, anyone tried the Paladin's Prayer in Crossworlds? The description says it revives plants and mechanical units as well...

Onepiece: KB2 will be AWESOME. In fact, I wish Nival bought the HOMM licencse from Ubi and made the next Heroes game. Although I am Hungarian, and HOMM VI is supposedly developed by a Hungarian team, I'd rather have experts who made such awesome TBS games do these then a company who made only RTS games before.
Plague is a target spell. Anyways, I think it is fine that it works on them. Black Dragons need a weakness... Haha.
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Old 09-28-2010, 06:49 PM
megakill megakill is offline
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Quote:
Originally Posted by BB Shockwave View Post
Yeah, I know about those two - but they work because they are area/all creatures effects that do not manually target them. Revive would target them... odd.

Also, anyone tried the Paladin's Prayer in Crossworlds? The description says it revives plants and mechanical units as well...

Onepiece: KB2 will be AWESOME. In fact, I wish Nival bought the HOMM licencse from Ubi and made the next Heroes game. Although I am Hungarian, and HOMM VI is supposedly developed by a Hungarian team, I'd rather have experts who made such awesome TBS games do these then a company who made only RTS games before.
Well then you might be happy that Nival is acting as producer of Kings Bounty online )
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  #5  
Old 09-28-2010, 08:06 PM
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onepiece onepiece is offline
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@BB; I don't think Ubi will sell them that license and to be sincere, King's Bounty beats the **** out of M&M. I was playing the fifth when I first played TL and I though "get the **** out out me bad game!! King's Bounty here I come!

But if Katauri (or 1C) wants to develop it into a full franchise, they will need to:

-Release a full proper game
-With better translation (hire some professionals or ask us devs)
-Correct their mistakes (come on, why does the paladin prayer ability says the same thing?) and bugs and
-Better implementation of their editor

(Optional): Don't do so much "expansions" but less as to not saturate the franchise and fanbase.

Now that would put them on the big leagues.
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Old 09-28-2010, 08:52 PM
Dwagginz Dwagginz is offline
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I don't think Katauri, nor King's Bounty, will ever hit the "big leagues", and I don't think it's their fault. It's more to do with, in my opinion, turn based/real time games like this are a niche market. If you look at Disciples III, which one could argue was the highest profile release in this genre since HoMMV, that completely bombed and I guess it was partially due to the genre just not being overly popular.

I do think King's Bounty 2 would be the best bet. The graphics are looking a little dated and it'd be nice to see a better engine and perhaps bigger worlds. Also, I'd like the dialogue to go from walls of text to something a little more interactive. I think that'd be nice, personally.

I'll agree with onepiece's suggestions completely, though. I think 1C and perhaps Katauri could do with a better translator, along with more thorough proof reading of their work. It's not uncommon for a pluralised word (As an example, Warriors) to be referred to with the singular term, leading to slightly odd comments in the combat log such as "Warriors is..."

And again, he's right about the expansions. KB:TL > KB:AP was fine. KB:AP > KB:C was bordering on being a bit poor. There's some meat to it, I won't disagree there, but I personally felt that it was a bit on the thin side for a £15 game and that it was little more than a collection of mods.
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