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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-27-2010, 06:10 PM
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furbs furbs is offline
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so SOW is a 32bit? havnt most PCs for at least 2 years been 64bit?
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  #2  
Old 09-27-2010, 06:18 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by furbs View Post
so SOW is a 32bit? havnt most PCs for at least 2 years been 64bit?
no, obviously most current pc's are still running 32 bit (altho you could argue the main high end ones will be 64bit)

so making the game in 32 bit allows it to run on both 32 and 64 bit machines and is a logical choice.

if they had made it exclusively for 64 bit then 80% of people couldnt run it on current pc's

Last edited by zapatista; 09-27-2010 at 06:25 PM.
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Old 09-27-2010, 06:24 PM
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Oleg,

with you finalizing the features included in the release now, will there at least be one drivable ground vehicle in the initial release of BoB, so it can be seen/used as a "proof of concept" for further developers and addon makers (both free and commercial)

thanks
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Old 09-27-2010, 06:41 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by zapatista View Post
Oleg,

with you finalizing the features included in the release now, will there at least be one drivable ground vehicle in the initial release of BoB, so it can be seen/used as a "proof of concept" for further developers and addon makers (both free and commercial)

thanks
No one. It will be in future. As a sample and with the sample of coding.
We need a time to prepare tools, etc after release of BoB. We can't do it simultaniously due to fact that our team isn't big.

And some small example for you... 3D vision TV is just 0,08% of the marklet of TV for the last year.
But a lot of talks about 3D TV.

Last edited by Oleg Maddox; 09-27-2010 at 06:49 PM.
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Old 09-27-2010, 06:48 PM
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Oleg, did you see my question about barricaded fields? We both discussed this a year or so ago, but I was wondering if you ever had the chance to look into it...?
It could certainly be easily implemented into the campaign, couldn't it?
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  #6  
Old 09-27-2010, 06:56 PM
Chivas Chivas is offline
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Will a human pilot in an on-line game be able to select a group of AI bombers to take off with him and follow his commands to the target and divert to another target if directed by that player. And if the human pilot is killed will the flight carry on to its last directed target.

Thanks Oleg
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  #7  
Old 09-27-2010, 06:59 PM
Oleg Maddox Oleg Maddox is offline
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Will a human pilot in an on-line game be able to select a group of AI bombers to take off with him and follow his commands to the target and divert to another target if directed by that player. And if the human pilot is killed will the flight carry on to its last directed target.

Thanks Oleg
Will, but with some limits, there is a lot of things that we can't do like total copy of real life.

Last edited by Oleg Maddox; 09-27-2010 at 07:02 PM.
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Old 09-27-2010, 07:01 PM
BG-09 BG-09 is offline
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Good job Oleg! Go ahead!!!
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  #9  
Old 09-27-2010, 07:04 PM
Hecke
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Hey Oleg,

i'm very happy that you answer so many questions. Shows your connection to the community.

Can you please answer these questions.

1. Will the publisher be Ubisoft or not ?
2. Was the terrain shown till now low-res and will it look much much better on a high end machine? With directx 11?


Bye, Heck
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  #10  
Old 09-27-2010, 07:11 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by Oleg Maddox View Post
No one. It will be in future. As a sample and with the sample of coding.
We need a time to prepare tools, etc after release of BoB. We can't do it simultaniously due to fact that our team isn't big.

And some small example for you... 3D vision TV is just 0,08% of the marklet of TV for the last year.
But a lot of talks about 3D TV.
thanks for your answer oleg, having this in later patches or future addons is fine

the main thing is that you have built this feature into the game so it is possible to implement later. many here are looking forward to it, but having it delayed is not a problem

wishing you all the best for ironing out the last bugs before speedy release, we'r all hoping to be flying our BoB missions in the next few months
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