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Mods Mods for RNR

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  #1  
Old 09-28-2010, 01:18 PM
BleDrajor BleDrajor is offline
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Join Date: Aug 2010
Location: Lindlar (Germany)
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Quote:
Originally Posted by Melkor View Post
Are you talking about the WDB Extracter that Ivan and others made?
If so you should be able to edit the road textures....if you can find them....
All the textures are scrambled lol, was hard for me to find the wheels.wdb
I just know that this WDB-Extractor was created by K^2.
Actually I'm searching for the right textures (and already found some)...
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Old 09-30-2010, 09:11 AM
flykas flykas is offline
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Mods that I'm expecting to see are:

Trailer physics fix.

Truck damage and physics modification. I think there should be some unlockable stuff that was taken out of the final or just by editing parameters something could be changed. Cuz now I have never had a flat tire,and my engine never got high temperatures, and it doesn't take damage from going on imposible rpm's like 16000. And then shifting R gear doesn't damage gearbox. And some other things. Would be nice to reduce hanging parts amount to 1 or 2 cuz now it looks silly sometimes.

- Reenabling some other old stuff. Cuz I saw that there is a "helicopter" named file in games dir. Would be nice to enable weight stations.
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