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| Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon. |
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#1
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I am using them too, but not at the expense of my own hero - I just always try to leave some surplus runes around and wait until 2 more levels to get a new skill, until that time they can kick ass.
I have found a new spell that so far I think has not been reported: ![]() Totem of Adrenaline (Chaos): In place of a Fallen troop, raises a totem which on each move (round?) increases the Adrenaline level of Orcish allies, while at the same time decreasing the defense of those who stand against the orcs. Has no effect on creatures immune to mind spells. |
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#2
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I have been using this spell since the beginning, because I started with blood shamans and goblin shamans. I don't use it now after I dumped these stupid orcs. It gives some adrenaline at the end of turn if I remember correctly, but killing others is way faster, so it's mildly useful. Also, at least to me, it worked not exactly every turn, even if my orcs were running around near it. I wasn't paying much attention (and orcs get adrenaline on many occasions), but it has visible graphical effect to the units it dopes.
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