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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Now THIS is meat and potatoes. What a terrific update! Thanks Oleg. |
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#2
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Oleg wrote :..... But we are close, VERY close .......
These words are very important for me an for most of the fan in this forum, who are looking forward to the D-day. Go, go, go Oleg !! Thanks for thinking of us !!!! |
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#3
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Thank you for the update, Oleg. We are all anxiously awaiting the result of your and your team's hard work.
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#4
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The fat lady is ready to sing!...nice up-date, thanks (quote) X-day... release. This now will depending of publisher And who may that be?????????
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 09-24-2010 at 11:05 PM. |
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#5
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A quick question,
When playing the two-seat aero types, does it mean that we shall have an experience just like that we could have at the flight school, a tutor and a student? Thanks. Last edited by mark@1C; 09-25-2010 at 10:40 AM. |
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#6
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Well Oleg:
The terrain still looks crappy and it's endless far from cinematic. Some sort of trees in the pics look very poor, others quite good. |
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#7
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OMG....... who said SOW will be 100% cinematic?? The year is 2010 not 2030
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#8
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#9
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He has a good point though. Compared to recent games, the terrain does look quite bad. I've even seen better terrain textures for Il-2 at this altitude. I'm sure it will be fixed and/or changed, but IMO too much work is being put into ground vehicles which are so detailed, I can't imagine giving a toss about how many rivets they have when I fly past at 300MPH. It's great to see this attention to detail, but I think there are other areas that need more work ATM.
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#10
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Texture quality aside (AF should still make a major difference even without any further updates), I find the terrain mesh quality amazing, both down low and far away. I don't know any sim which renders such far-away details like the cliffs on the lower edge of image #5 with such quality. |
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