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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
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Old 09-18-2010, 09:05 PM
brettjv brettjv is offline
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Join Date: Sep 2010
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I'm sorry, but I am way irritated ATM. Whether it 'stood to reason' or not, this just is not the way these things are done in ANY other game I've seen. Thus, I think the claim that people should've just kinda 'shoulda known' is spurious at best.

The way to handle this is that if you make new skill(s) you simply put it/them at the bottom of the tree, or you make them 'stand-alone' like Alchemy is. It's not that hard. And stuff like units, items, and quests should be have been no problem to add on to existing game, devs do it ALL the time.

You can defend 1C for this if you like, that's fine. I personally think was very wrong for them to do this without advertising the fact that a brand new AP game would have to be started to play OotM expansion.

If Blizzard did this with a WoW expansion w/o telling people ahead of time ... there'd be open rebellion in the streets ...

So now, I'm like 15 hours into AP, and I no longer want to play AP anymore. NOR do I want to start a brand-new campaign in OotM. Sooo ... $30 down the drain, basically. All it would've taken was a little note from 1C in the Steam advertisement that mentioned this, and I'd have waited to start OotM instead of AP.

Last edited by brettjv; 09-18-2010 at 09:12 PM.
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