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IL-2 Sturmovik The famous combat flight simulator.

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  #191  
Old 09-12-2010, 07:32 PM
Pierre@ Pierre@ is offline
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Nice Friday Update! Thanks.

And now, a friendly message to the nitpickers: did you notice Oleg's team has corrected the rear aerodynamical cone on the Emil antenna wire which was fitted in the wrong direction on previous screenshots?
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  #192  
Old 09-12-2010, 11:49 PM
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major_setback major_setback is offline
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There seem to be trees alongside roads now. I don't think we saw that before, at least I don't think so.
Is this the purpose of that screenshot, to show that addition? This sort of thing is honestly hard to spot, if you are not specifically looking for them....it would be better to let us know what we're being shown. Please dev' team - state what the specific point of a screenshot is. Otherwise we will comment on everything that is periferal in the screenshot and miss the main point.
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  #193  
Old 09-12-2010, 11:56 PM
Splitter Splitter is offline
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Quote:
Originally Posted by major_setback View Post
There seem to be trees alongside roads now. I don't think we saw that before, at least I don't think so.
Is this the purpose of that screenshot, to show that addition? This sort of thing is honestly hard to spot, if you are not specifically looking for them....it would be better to let us know what we're being shown. Please dev' team - state what the specific point of a screenshot is. Otherwise we will comment on everything that is periferal in the screenshot and miss the main point.
I have this picture in my mind of Oleg sitting back in an easy chair, ice cold vodka in hand, sprinkling a little pepper in the glass and chortling to himself over comments about the screen shots.

Methinks the development team is having some fun at our expense.

Splitter
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  #194  
Old 09-13-2010, 02:58 AM
kalimba
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Default Of course...

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Originally Posted by Splitter View Post
I have this picture in my mind of Oleg sitting back in an easy chair, ice cold vodka in hand, sprinkling a little pepper in the glass and chortling to himself over comments about the screen shots.

Methinks the development team is having some fun at our expense.

Splitter
I agree with you Splitter ! I am pretty sure that Oleg is showing us WIP from last year....And the whole team is pulling our legs....
Oleg's big next move will be a very impressive video ...Until he feels it is flawless, he will post very conservative screenshots with little improvements at
a time...
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  #195  
Old 09-13-2010, 06:34 AM
chiefrr73 chiefrr73 is offline
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+1 lol
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  #196  
Old 09-13-2010, 08:07 AM
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furbs furbs is offline
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Originally Posted by kalimba View Post
I agree with you Splitter ! I am pretty sure that Oleg is showing us WIP from last year....And the whole team is pulling our legs....
Oleg's big next move will be a very impressive video ...Until he feels it is flawless, he will post very conservative screenshots with little improvements at
a time...
....i really wish it was true though
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  #197  
Old 09-13-2010, 09:00 AM
Tree_UK
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Quote:
Originally Posted by kalimba View Post
I agree with you Splitter ! I am pretty sure that Oleg is showing us WIP from last year....And the whole team is pulling our legs....
Oleg's big next move will be a very impressive video ...Until he feels it is flawless, he will post very conservative screenshots with little improvements at
a time...
Tell me you guys arn't really serious?? you not are you? .... are you?
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  #198  
Old 09-13-2010, 09:28 AM
Insuber Insuber is offline
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I have a question for Luthier & Oleg :

- Will the clouds have « internal » shadows, that is shadows cast by parts of the cloud on the cloud itself? I was flying early this morning over nice clouds, and noticed how they appeared very volumetric thanks to this light/dark effect.

Cheers,
Insuber
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  #199  
Old 09-13-2010, 09:36 AM
Insuber Insuber is offline
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Default About landscapes

As far as landscapes quality, it must logically be equal or better than BoP, since the individual elements are equal (textures) or better (trees, buildings, trains, vehicles etc.). There is no reason for it to be worst than BoP or RoF.

I’m quite sure that the final rendering (DX11 or whatever) will polish the terrain and give it a much better appearance. Oleg is just holding back horses… . Maybe a graphic designer could confirm my idea.

Cheers,
Insuber
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  #200  
Old 09-13-2010, 11:41 AM
kalimba
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Default of course !

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Originally Posted by Tree_UK View Post
Tell me you guys arn't really serious?? you not are you? .... are you?
Haha! Well...Half serious,but...Remember last year updates ? Video of pilot bailaing out ? "illegal" video of the Pit's cockpit? Detailed skins with damage model ?
Since few months, what we got is really conservative and IMHO does'nt show half of the work they have done in the last 6 months....
Even if the game was to be released in 6 months from now, it would still be far from getting the photorealistic quality Oleg wants to acheive....ANd I do beleive him when he said he would not release until it is at that level...
SO either the game is out in at least a year from now....or ?

Have a nice day !
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