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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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If something is wrong ,it is wrong and better to get it right now than after being released,nothing wrong in constructive criticism.
Oleg ought to appreciate the amount of hours and research being provided on his behalf and for our end product and enjoyment. |
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#2
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Feedback is essential to get a more objective view on details like... a head of a pilot, which is just as essential as the left wheel of the landing gear f.e.
Ok, maybe a bit farfetched but as long as the sim is not out we have to occupy our time other than flying BoB, but as closely related as possible which means: giving feedback, no matter what the subject is. Last edited by McHilt; 09-06-2010 at 05:42 PM. |
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#3
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Well, in this case they already said that the pilot was at the right scale, as well as the plane. I don't think that long debates with such trace-lines-on-a-picture proofs will really help them. They have the 3D models and can measure real distances on it.
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#4
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Given the complete lack of responses from Luthier & Oleg, I'm afraid that they're not overly interested in this kind of debate on pilot's size.
I guess that Flight Model, Damage Model, lighting and shadows, 3D modeling, landscape, clouds, campaign and online modes, testing and refining etc., have a slightly higher priority at the moment. Cheers, Insuber |
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#5
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im pretty sure they model both planes and pilots on scale...its not very difficult to do that right. sizes of the planes are widely available so are average sizes for males in the 1930tees.
isnt there something else to talk about? ...like that we need more gore? |
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#6
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Omg another nitpicking discussion seriously...
If they'd actually listen to all your thoughts they'd never be close to releasing this thing within a decade.. but hey Duke Nukem Forever just got a release date so maybe this will also come out soon enough. |
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#7
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I'm getting really angry beacuse people post such stupid posts like' oh i think the guy is 0.5mm too high or too small'. Shut up!The guys know what are they doing and they're doing it wright!
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#8
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And I'm getting angry because instead of polite constructive observations or criticism, people like this have to denigrate others with juvenile expressions of anger! (wright?)!
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#9
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There is obviously reasons as to why the pilots view isn't as high in the game, Jesus you'd seriously wanna be sitting like that ? Even if its a simulator its yet a game , some things you're just gonna have to live with. How about IL2? Worked just fine as it is.. I don't see any benefit with sitting like that but ok... better view of ground and less view of the crosshair huh.?
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#10
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Quote:
![]() I hope you notice that he's wearing an OVER-SIZED CRASH-HELMET. I'ts not a SKULL CAP!!!!! @#$^@#B. Are you all that thick!?!?!?! Those helmets really are that big!!!!! Look it even makes a normal man's head 2x as BIG!!!!!!! ![]() ![]() Earth to Dipsh*t: 1) You can't do a top to bottom measurement because the viewing angle is different, changing how high he appears to sit in the cockpit, and thus relationship to canopy frames. You can only make horizontal measurements, or compare to the outside of the plane. You're also using the guy's headset as the top of his head. IT IS NOT THE TOP OF HIS HEAD. I have a set of David Clark Headsets, and they add 2 inches to the top of my head! 2) Canopy in the screenshot is open all the way, while in the first, is open only part way. USE YOUR EYES. I've had it with this, I'm done! Goodbye! Last edited by Romanator21; 09-06-2010 at 09:40 PM. |
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