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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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![]() Clearly the guy in the cockpit is sat very high - the canopy would chop the top of his head off if closed!. So maybe as mentioned in prevoius posts it was adjustable for taxing, especially. Size of his (uncovered) head relative to cockpit/canopy can be gauged here as well though. |
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#2
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People tended to be a little smaller in those days, the average height of a man being 5' 8".
John Wayne towers above those people in any case. |
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#3
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Some people's propensity on this forum to bitch and moan about anything never ceases to amaze me.
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#4
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Quote:
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#5
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Quote:
you and philip.ed have not worked a day in your life's your both here 24/7 |
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#6
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Thanks Luthier, looking great.
Love the peeled back skin on the bomber. The crew look very incapacitated...very well done....no need for blood at all. The leaves on the trees look great too. The hurri pilot's head does look a bit on the small side but it may just be the lack of the helmet. I do think a lot of the real pictures we see feature a raised seat for taxying purposes. Your point regarding the gun sight was very well put I thought. I hate to say this but I think the country roads are way too wide (when compared to the train carriage). You're hard pushed to fit two modern UK spec. cars side by side on many UK country lanes. I guess that would make a road of about 16-18ft wide. The main line rail carriages of the day were 60-70ft long and the carriage appears to easily fit within the width of the road. No biggie though. Cheers |
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#7
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Trees and all of the details look really great.
I've mentioned before but it mostly comes down to resolution now (not that you really need to hear this), the terrain textures are very washed out in the first shot atleast. I think SOW will have the best cockpit graphics and aircraft models seen in a flight sim yet- I'm hoping the terrain will match these other elements in quality. The trees and grass are really looking quite stunning now. I'm sure you guys are working hard on it- wonderfully textured terrains are quite rare in flightsims,.. you have the ORBX stuff for FSX, and WOP does a pretty decent job of things as well. The terrain has always been a bit of a weak spot for the average flight sim, I guess because most time is spent up in the air- but we also have the computing power and gfx memory now to bring in much crisper terrain graphics. Low flying can be exhilarating, but only if the detail holds up at these low altitudes. Blocky terrains ruin the immersion. Great job! |
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#8
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I'm fairly sure that both Spitfires and Hurricanes had a lever on the right side of the cockpit next to the seat which was used to adjust its height in flight. I'm tempted to suggest this is added to the sim, for realism (assuming it hasn't been done already). On the other hand, I'll be happy to do without, if we get to see SoW:BoB sooner.
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#9
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this is my nephew at a farmers shed in saskatchewan ,canada. this hurricane is fully operational and the farmer flew it himself 3 times before parking it .
my nephew is 6 feet tall.he has no idea what model this is but I told him about this debate and he mentioned that he is not sitting on a parachute which I believe the pilots would be, thus the difference of clearance of the head. the farmer has since sold the plane |
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#10
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Quote:
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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