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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-31-2010, 05:19 PM
C_G C_G is offline
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On the whole blood/gore issue, personally I have no problem with it. In IL2 all it took was a conf.ini change to activate it, and I did. War is War.

I don't think the addition of blood/gore and consequential rating change would have much if any impact on sales. Haven't you seen the 12 yr-olds at EBGames buying games where the whole point appears to be to kill your opponent in close combat in the goriest way possible? Have those games' sales suffered? Are the 12 yr-olds a market segment likely to buy SoW:Bob?

That said, creating blood/gore would take resources away from far more important details and for that reason I'll happily do without.
I'm also happy that we'll never have to have 23-page discussions on how the depiction of blood inaccurately protrays the coagulation time of blood on a hot perspex canopy...
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Old 08-31-2010, 06:11 PM
speculum jockey
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Quote:
Originally Posted by C_G View Post
I don't think the addition of blood/gore and consequential rating change would have much if any impact on sales. Haven't you seen the 12 yr-olds at EBGames buying games where the whole point appears to be to kill your opponent in close combat in the goriest way possible? Have those games' sales suffered? Are the 12 yr-olds a market segment likely to buy SoW:Bob?
The problem is that the US, while great for sales of bloody first-person-shooters (biggest market) is a side market for a lot of flight sims, where as Europe/Russia are real markets you don't want to miss out on. If you wanted to make a version with blood you would miss out on Germany, who required cartoonish shooters to change blood to "green slime". Similar laws exist in other countries as well (Australia for example). Another problem would be adding a swastika. This, like blood, is all fine and dandy in the US/Canada, but Germany, France, and Russia have issues with this.

Strange as it sounds, this game is not being made with the American Market in mind, as it is not the cash cow of flight sims like it is with FPS.

Anyways, this thread is for discussing what has been posted by Oleg and Luthier in the updates.
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Old 08-31-2010, 06:16 PM
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philip.ed philip.ed is offline
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There's a lot of great effects footage in that video that Oleg and co could use as reference's for SoW.
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Old 09-01-2010, 05:21 PM
C_G C_G is offline
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Originally Posted by speculum jockey View Post
The problem is that the US, while great for sales of bloody first-person-shooters (biggest market) is a side market for a lot of flight sims, where as Europe/Russia are real markets you don't want to miss out on. If you wanted to make a version with blood you would miss out on Germany, who required cartoonish shooters to change blood to "green slime". Similar laws exist in other countries as well (Australia for example). Another problem would be adding a swastika. This, like blood, is all fine and dandy in the US/Canada, but Germany, France, and Russia have issues with this.

Strange as it sounds, this game is not being made with the American Market in mind, as it is not the cash cow of flight sims like it is with FPS.
Thanks for that perspective, SJ, I was not aware of the European rules on depiction of blood/gore.
Anyway, as stated, I'm perfectly happy with Oleg's team not working on what I consider very low on the list of priorities.
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