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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

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  #1  
Old 08-30-2010, 10:11 AM
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forlik forlik is offline
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Quote:
Originally Posted by Liz Shaw View Post
Is there a way to remove their caps via SWD, or can it only be done via an LUA command?
It can be done using both ways (via SWD and via LUA). Use any way for your taste.

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Luftwaffe officer uniform has been completed.
It's not a Luftwaffe uniform
Compare to this for example:


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forlik, do you know what arm the instructors could be? And I'm hoping to base these new instructors on their old models (GermanYellow).
GermanYellow isn't so good for the modding. There are no place for insignias because of white shirt. Brown shirt and a cap are not realistic for this mission unfortunately. IMHO, the best way for GermanYellow will be white shirt without insignias and without cap.
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Old 08-31-2010, 11:33 AM
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Instructors are now Heer officers! Grey Waffenfarbe represents propaganda troops... The next task is to reskin the targets. This won't be easy...

UPDATE:

Hans Himmel's uniform has been recolored. Still needs a change in insignia and Waffenfarbe...

UPDATE 2:

Same thing for Adolf Steinglitz...
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Last edited by Liz Shaw; 09-02-2010 at 04:27 AM.
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  #3  
Old 09-05-2010, 11:56 AM
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The patrol officer in Renegades now has a new head texture. It's "rusofficer_head2.dds", which is unused.

Also, did more work on Oberst der Funktruppen Hans Himmel, and Major der Funktruppen Adolf Steinglitz...
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  #4  
Old 09-07-2010, 07:56 AM
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Liz Shaw Liz Shaw is offline
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The Maksimovka saboteurs can now be found in training...

Try to compare Nikolayev and Shestakov in the screenshots to how they appear in Renegades. There's something different about them...

forlik, how do I remove their backpacks via SWD without messing up the level? I have to add "Veshmeshok" and "grm_furajka"...
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Old 09-09-2010, 09:34 AM
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Quote:
Originally Posted by Liz Shaw View Post
forlik, how do I remove their backpacks via SWD without messing up the level? I have to add "Veshmeshok" and "grm_furajka"...
Try set to 00 the selected byte:
Veshmeshok...grm_furajka.01
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Old 09-09-2010, 11:30 AM
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Liz Shaw Liz Shaw is offline
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Quote:
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Try set to 00 the selected byte:
Veshmeshok...grm_furajka.01
It's not listed in Training.SWD! You added the option of enabling/disabling armbands on Soviet soldiers, right?
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Old 09-09-2010, 12:49 PM
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forlik forlik is offline
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Quote:
Originally Posted by Liz Shaw View Post
It's not listed in Training.SWD! You added the option of enabling/disabling armbands on Soviet soldiers, right?
Yes, you can use the same way to add Veshmeshok...grm_furajka.00 in Training.SWD

UPD: Are you sure that grm_furajka is the backpack mesh? The mesh name (Veshmeshok here) can be any.

Last edited by forlik; 09-09-2010 at 12:54 PM.
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