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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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LOL, yeah! And without beans we would not have peanuts. Or different: If the patches are 'Homo Sapiens', then MODs are 'Pan Troglodytes'. Now lets say it together: "MODs are not the base of 4.09!" EDIT: Sorry for becoming sarcastic about a pathetic and simply wrong statement. I had otherwise a very fine morning.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible Last edited by EJGr.Ost_Caspar; 08-30-2010 at 08:00 AM. |
#2
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![]() I appreciate all the work you're doing at the new patches! Good luck and looking forward to it. Last edited by Hawker17; 09-12-2010 at 08:35 PM. |
#3
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For future is a need an upgrade in IL2 DM model. Last edited by Ernst; 08-31-2010 at 05:55 AM. |
#4
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For example 4.09 official on Mission 4 Today has 22,000 downloads and its only one of many mirrors. The largest "mod" download at M4T is mission mate with 10,000 downloads. |
#5
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Also, mission mate has 10,000 downloads from 13,000 views. The forum topic for downloading the latest version of one of the biggest modpacks has 115,000 views, which would indicate around 90,000 downloads if the proportion of views to downloads is similar. |
#6
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As for using a forum topic to estimate downloads, this is utterly illogical. If I download something once, then post 10 questions about getting it to work, I've not downloaded it 11 times, have I.? Simple logic also says that the number of people who've downloaded the 4.09m patch cannot be less than the number of people who've downloaded it, and then installed mods. I use mods myself, but recognise that the majority of IL-2 users almost certainly don't. For what it's worth, M4T currently has 27,000+ registered members - people who have signed on to download, since they made this a requirement. TD are making new features available to users in a way that the modders (for all their dedication, and skills) never will. |
#7
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just to try some months ago i downloaded the Ultrapack 2.01 (if i'm not wrong), made a copy of my IL2 folder, than installed it. The first thing I noticed was less FPS, slow loading, and so many other things that i just deleted it and restored the previous IL2 4.09. Never again downloaded and used a mod... i like how IL2 is right now... i fly my missions... i play online.. no need mods at all...
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#8
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#9
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#10
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I found the same was true of the AAA modpacks (I've never used UP). Currently, I run a 4.09m stock installation (for multi-play)and a 4.09 install with the latest HSFX (for offline flying) on it. On my current (rather fast) computer, the slow-down incurred in the modded install is negligible, especially when using the 1 or 4GB patches for the IL-2 executable (this isn't even a mod, btw, it can be used on any old executable) . I wouldn't recommend any mod packs for use with older computers, though. I tried it with my old Athlon XP1800 and the result was...not satisfactory. I believe I read somewhere that Maddox Games is legally required?? to maintain support for Il-2 in such a way that the original system specifications are enough to return a good gaming experience. This is the reason that DT needs to work under such stringent polygon and effect rules as they do. Kuddos to DT for improving the game as they have (and continue to do) for everyone and kuddos to the modding community for allowing those of us fortunate enough to posses high-powered hardware to really take the engine to its limits. Cheers, Fafnir_6 |
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