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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 08-28-2010, 08:50 AM
Avalon4 Avalon4 is offline
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Join Date: Jul 2010
Posts: 14
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Quote:
Originally Posted by Goblin Wizard View Post
During "Save a friend" quest - short after you enter the sector (I forgot the name) your mothership is always disabled. You are supposed to do this mission only with fighters. I can disable ship disabling but I don't want to change original storyline in any way.
About "small bug" - could you send me the saved game just before you get these pilots (or before you enter the sector)? I need more information. It's hard to figure out what's wrong without checking logs. I'll send you my email via pm.
Maybe you could just help me to re-enable them, or else prevent them from being disabled, and I can play the quest as it is supposed to be done, on the honor system, if I want. Because until then, I am apparently stuck.

EDIT: Just played the quest - again - in reverse, by going to the pirate station first, before the engines are disabled, so that when Viper shows up she is next to the Mastiff and the change triggers. As the story goes, that places Ternie's ships at the MSF station, but when the Greys are defeated, Viper shows up OVER THERE and I am presented with the SAME PROBLEM!
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