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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-28-2010, 10:15 AM
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philip.ed philip.ed is offline
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Dano; that's exactly what I was thinking! It's awesome that the propellor looks different on different game-speeds; I would love it if the player could choose (for a screenshot/movie perspective) different ways that the propellor could look like through different shutters

Luthier; is prop refelction modelled? I ask as when I first saw this used in WoP I thought it was overdone, but after being to an airshow recently I noticed the reflection of the sun on the spinning prop quite vividly
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Old 08-28-2010, 10:50 AM
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furbs furbs is offline
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Quote:
Originally Posted by Dano View Post
That's just nuts

Now has Oleg merged his photographic interests to give us a virtual camera for screenshots complete with aperture, shutter and iso settings?
I think i remember a update that said something like this...and even more options like lighting and stuff just for when you take a sceenshot.
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Old 08-28-2010, 03:36 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by Zorin View Post
2. The Ju88 model does show its age, which is sad. Your Do215/17 already has modelled thickness for the hull and canopies, which the Ju88 doesn't have and results in a IL-2 look I had hoped not to see in SoW.
Hmm... I'm still believing that this kind of frame thickness is useless in external model and waste of faces. In my eyes the Ju 88 is looking beautyful enough. Though I can't wait to see some ingame closeups from the Dornier.
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Old 08-28-2010, 03:46 PM
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He111 He111 is offline
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Looks fantastic! Can't wait!

He111.
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  #5  
Old 08-28-2010, 04:20 PM
Splitter Splitter is offline
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I'm tired of saying "wow". But WOW!

I shall don my flame suit:
The details some people are talking about just won't be noticed by the vast majority of players unless they are watching a replay or studying aircraft/aircrews in non-combat situations.

That's all very well and good but in combat, which is what I am hoping SoW excels at, there is no way I am going to notice a pilot's feet, his mustache, where he is looking, or his hand position. Am I really going to notice the level of hedge detail while following a Spit through a Split S?

As someone else said, I hope the same level of attention to detail has been put into the flight modeling, optimized frame rates, and actual game play. I would seriously hate to think that the release of SoW is being delayed even a week to "fix" such minor graphics details.

A gorgeous game with obvious functionality flaws would be like a beautiful woman with a low IQ....good for a weekend but not for a long term relationship .

I have confidence the game play will be awesome, I just can't believe delays to fix such minor, largely irrelevant details are really warranted. (and I hope that's not the case).

The screenies are stunning and I think it's hilarious that the aircrews all look like Hitler lol. If it was intentional, good on ya!

Splitter
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Old 08-28-2010, 08:46 PM
SpecialCake SpecialCake is offline
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I see that the crew model features a mustache. I think this should be an optional feature, selectable in SOW's equivalent of IL2's plane setup. Select fuel, convergence, bomb and rocket timer, skin, and mustache on/off. Or another idea would be to have a hotkey to turn mustaches on/off on any crew model. It could be something like Ctrl+M, or Ctrl+Shift+M for all mustaches.

Just my input.
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  #7  
Old 08-28-2010, 02:13 AM
zxwings zxwings is offline
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Actually I think the flames in IL-2 look better. Sorry for this incongruous remark.
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  #8  
Old 08-28-2010, 04:24 AM
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choctaw111 choctaw111 is offline
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Thank you again for another great update.
Things are looking incredible as they have for a long time.
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  #9  
Old 08-28-2010, 05:22 AM
Ace Cheese Ace Cheese is offline
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He’s not sick, he's inside the game! I knew it would come to this.
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  #10  
Old 08-28-2010, 09:03 PM
Avimimus Avimimus is offline
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Certainly - and hotkeys for brushing and waxing (gotta look good).
More seriously: What about monocles?

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He’s not sick, he's inside the game! I knew it would come to this.
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