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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Some great pics. The cockpit pic is incredible - someone already mentioned that the cockpit pics have been among the best all through these updates and I have to agree.
Flames/smoke for me are looking phenomenally good for a screenshot. Can only imagine how much better it will look in motion. edit: but hopefully won't have to imagine for much longer |
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#2
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End of discussion about trees !!!
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#3
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Question:
Will there be an option to replace the ingame map with a historical one? Also: will it be possible to have a flight path drawn on the map without the little airplane (like TD is currently implementing for Il-2) The trees look excellent. For modders it may be important to have the ability to expand the types of foliage. In some cases it might also be necessary to divide a map to have different types of foliage depending on altitude and other factors such as rainfall. Tthis could probably be done through a 3rd part program using real vegetation maps or rainfall maps - assuming the map system being used is open enough to editing. This way the forests/plants would only have to be placed once and could then be automatically replaced with more appropriate variations. It would also be good to automatically vary the type of foliage depending on incline and whether the surrounding terrain is concave or convex (assuming the elevation points can be extracted from the terrain). Anyway, te work is stunning as usual. |
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#4
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The Pitot tube is corrected on the Bf 110 C! Thanks!
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#5
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It seems that all these years of waiting are not gone just for nothing...great job OLEG AND TEAM!
Oleg, I think that the flames have to be proportional to the fuel flow in to the damaged engine. I can not believe, that Hurricane with eight small machine-guns, with no convergence of the ballistics, with short dispersed burst of 3 seconds, will create enough big hole in to the fuel lines of the Ju-88, thus creating such big flames coming from the engine. There have to be some proportions. As it seems on the 4-th screenshot, the left engine of the Ju-88 is burning, and this is done by the Hurricane's machine-guns. Such big damage? I can not believe. The flames have to be scaled down. And, in my opinion, the flames have to be shorter in length. And I think that it is impossible, because of the high speed of the air blast, the smoke from the flame, to be in front of the flame. All I mean is: at first place fresh air jet, than bright flame and black smoke. ONE MORE thing: The HIGHER the air speed - the BRIGHTER /white - yellow/ the flames should be, because of the increased constant OXYGEN supply at the flames. At slow speeds, the flames should be yellow-orange color. Will there be 3D bomb craters? <------BG-09------<<< Last edited by BG-09; 08-14-2010 at 07:58 AM. |
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#6
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The images look quite nice. The cockpit view with the nicely discoloring glass I like the most. The burning flames from the Junkers look great also. I imagine they must look fantastic when animated.
There is a tiny trail of some sort from the Hurricane in the flaming picture. I don't know what it is. Radiator leak? The map presentation is crude. I personally don't care much about it since I desire an actual physical map I can put on my lap. But a more polished and maybe realistic rendered map in the cockpit would be my second choice. A simple sound effect and animation where the map 'appears' from below as if being held up in front of the 'camera' would do a lot for immersion. Big bonus if the map was not 100% flat, but a bit bent, with specular lighting and reflections. Then I would not want a real map anymore. Quote:
There are 8 machine guns firing at over 1000rpm each. When striking objects converged, they shred them. Can absolutely tear up structures (bigger holes than just a few small 8mm) |
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#7
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Quote:
As it seems on the 4-th screenshot, the left engine of the Ju-88 is burning, and this is done by the Hurricane's machine-guns. Such big damage? I can not believe. The flames have to be scaled down. And, in my opinion, the flames have to be shorter in length. And I think that it is impossible, because of the high speed of the air blast, the smoke from the flame, to be in front of the flame. All I mean is: at first place fresh air jet, than bright flame and black smoke. ONE MORE thing: The HIGHER the air speed - the BRIGHTER /white - yellow/ the flames should be, because of the increased constant OXYGEN supply at the flames. At slow speeds, the flames should be yellow-orange color. The first cockpit shot is incredible. Last edited by BG-09; 08-14-2010 at 07:58 AM. |
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#8
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Quote:
Does anyone know for sure that this wouldn't happen?
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#9
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Are the maps WIP too or will we get maps which will graphically look more like pilots period maps ?
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#10
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Looking Fantastic, hopefully a sign that the release date is approaching!!!
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