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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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The SOW will be beyond our expectations. Also, did you notice the pictures are 1920 x 1080 resolution w/no distortion or stretch Last edited by nearmiss; 08-13-2010 at 05:56 AM. |
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#2
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the houses still look like lego land
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#3
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I have the same impression ... honestly I am always like this..."wow this looks great..the moving shadows in the pit...the detail." and just a second later "uhhh those ugly looking puffy clouds again, and the like plastic looking planes"
Its like when you love a girls nice tits, awesome butt, sexy body overall and nice and sweet character but you can't stop looking at her horse nose!!! Some times I think I am not going to look at those pics in the future again. I want to wait just for the final result. But honestly stock SoW? Mods make it final perfekt. I can't image how great it will be with the new options SoW will offer. Thank you very much Oleg Maddox and team! Last edited by PhilHL; 08-13-2010 at 08:16 AM. |
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#4
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The FPS hit from high quality houses in large numbers may be too much for most people. The cost of a the system may be out of reach of most users.
I certainly wouldn't be disappointed with this quality of renderings, because most of the time you are not at those low altitudes. The Battle of Britain was an air war, and the initial engagements were at pretty high altitudes. One thing I like. It appears that the SOW will have largely populated cities, busy docks and such pre-configured in the application. This will save a great deal of work, not having to place the objects through the FMB. I know I could enjoy what I see right now very much. I can wait for the addons that follow, which can include further graphic improvements. The open architecture of the SOW should allow for some real nice 3rd party addons, including maps. I didn't mention it before, but the 1920 x 1080 is a standard resolution for HDTV, just for some readers who don't know it. We will be able to hook up to out big screen tvs with SOW and have a full screen blast. This is good, hopefully Oleg has planned for even more improved video screen resolutions that will be released over time. Last edited by nearmiss; 08-13-2010 at 09:34 AM. |
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#5
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Is that actually meant to be today's update that the thread is unlocked again?
Just wondering... Thx, Hecke |
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#6
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Far too many Trees in this shot, it reminds me of 'Life After People' 400 years on.
![]() Uploaded with ImageShack.us |
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#7
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its from Garston, Hertfordshire
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#8
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Yeah, I am with Tree on this one.
Unless SOW has a completely accurate tree count from 1940 then I am afraid for me it will be a complete immersion killer. To be honest the aerial combat is almost a sideshow to accurate foliage. Cheers! |
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#9
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Touché!
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#10
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There aren't too many trees. The foliage is out of scale (as a WiP) which makes them look massive. The area looks like it could be suburban, or in a small town. Lots of trees occur in these areas. There is a foreshortening due to the use of tele-lens effect. They are certainly not so closely spaced as they appear. Likewise with the houses. ![]() ![]()
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 08-13-2010 at 01:37 PM. |
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