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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-07-2010, 12:15 PM
swiss swiss is offline
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And moles and molehills, you know, after the rain all the meadows are full of them.
Moles are very important to me, they add a lot to the total immersion feeling.
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  #2  
Old 08-07-2010, 01:08 PM
Tigertooo Tigertooo is offline
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Quote:
Originally Posted by swiss View Post
And moles and molehills, you know, after the rain all the meadows are full of them.
Moles are very important to me, they add a lot to the total immersion feeling.


and will we be able to see the earth-worms after the rain . Can i be informed on the colour and the size of them please?

To Oleg's team: keep the good work up , you have my 200 % support for whatever you are making
Salute
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Old 08-07-2010, 01:37 PM
daHeld daHeld is offline
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As can be seen in these aerial photographs, you normally can't see tree trunks from the air. It's rather the exception than the rule.
So for me, it looks certainly good enough. Did you actually realize how far back to the horizon we are able to see the trees in the sim?
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  #4  
Old 08-07-2010, 03:02 PM
zaelu zaelu is offline
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Originally Posted by daHeld View Post
As can be seen in these aerial photographs, you normally can't see tree trunks from the air. It's rather the exception than the rule.
So for me, it looks certainly good enough. Did you actually realize how far back to the horizon we are able to see the trees in the sim?
nor the leaves
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Old 08-07-2010, 03:13 PM
airmalik airmalik is offline
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Originally Posted by daHeld View Post
As can be seen in these aerial photographs, you normally can't see tree trunks from the air. It's rather the exception than the rule.
The old tree pics posted by TBag look at lost closer to these aerial shots than the new trees.
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Old 08-07-2010, 03:17 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by daHeld View Post
As can be seen in these aerial photographs, you normally can't see tree trunks from the air. It's rather the exception than the rule.
So for me, it looks certainly good enough. Did you actually realize how far back to the horizon we are able to see the trees in the sim?
One can see that the trees are way too high.

Last edited by Foo'bar; 08-07-2010 at 03:33 PM.
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  #7  
Old 08-07-2010, 03:32 PM
swiss swiss is offline
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Luthier, in case you have a desert map soemwhere - please use that one for the next screenshots....

But then agian, maybe the color of the sand is not like the real desert, or maybe the grain of sand is the wrong size.
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Old 08-07-2010, 03:38 PM
lbuchele lbuchele is offline
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It's incredible to see that a lot of trees in England actually have 2 or 3 floor height.
I was wondering why the trees was so high in the second pic...
But I still think that they might be a little shorter,what do you think?
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  #9  
Old 08-07-2010, 09:05 PM
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LukeFF LukeFF is offline
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But I still think that they might be a little shorter,what do you think?
They're fine.
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Old 08-07-2010, 10:04 PM
Vylsain Vylsain is offline
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It's so easy to caricature... Almost everybody agrees that the height is fine. We all see outside, some trees 3 or 4 floors high. The proof is that screens posted by Tbag are fine for all despite trees are tall too.

But look at the differences :





The difference is not the height but the complexity. Everybody knows that some trees are 20m high but they do not look like little shrubs with tripled volume and do not have leafs with the size of an Opel Blitz...

By the way, the trees in the second screen are really good looking.

I think people are focusing on the scenery because that's what we see the first on screens and also because most of us know that Oleg and his team will provide us an amazing sim on every other sides...
The few problems IL2 had where related to sceney like "flashy green" and scale problems.

Personnaly, I focus my attention on trees and land textures because everything else is almost perfect to me. It should be taken as a compliment... If the most demanding simmers are complaining about trees, it means that Oleg is on the right way, isn't it ?
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