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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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What are you comparing it to? The only Flight Sims that have been released in that time are Black Shark, and Rise of Flight. (correct me if I'm wrong) If you're considering First Person Shooters, then you don't understand the complexity of flight sims verses FPS.... or any other genre for that matter. There's only so many CPU cycles to go around. Some not quite perfect looking trees that won't get too much of a notice in the heat of battle GLADLY take a back seat to my airplane's FMs and enemy AI. I fly RoF, and while I'm very pleased with the terrain and cityscapes the buildings have a tendency to look like paper cut outs. The trees rotate as you fly around them. IOW. No game will master every detail. For 2010, I think this looks great. Perfect? No. But it's called a WIP for a reason. I'd like to be a fanboi extrordinaire, but I find I'm only a fanboi fair to middling. Last edited by Robert; 08-06-2010 at 02:19 PM. |
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#2
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#3
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Everything I see in these screen shots requires no extra work in my opinion and is more than ready for version 1.0. The terrain especially is very rich looking and I would be more than happy if my retail version of SOW had the terrain looking like that. It goes without saying that the cockpits in SOW are just absolutely incredible.
Nice work guys, and anxiously awaiting the release! |
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#4
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S!
Cockpit of that He-111 and Blenheim look very nice. Thanks for the update and have a nice weekend. |
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#5
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Hi Luthier,
some people are complaining about the trees, well I think their are ok, just the shadows of the trees seems to be of a solid object, some rays of light usually passes thru the leaves and the spots on the ground make the shadows less dark... Just my 2 cents.... Derzasi |
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