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IL-2 Sturmovik The famous combat flight simulator. |
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i have driver catalist 10.7
i have this message WRAPER DX: IL2 DirectX8 Wrapper LogFile. 1C:Multimedia.Dev/Maddox. ============================= Choose Pixel Set Pixel CreateContext... Driver: aticfx32.dll Description: ATI Radeon HD 5900 Series Version: 656396 WHQL Level: certified, but no date information is available. Modes: 640x480 16 bits 640x480 32 bits 720x480 16 bits 720x480 32 bits 720x576 16 bits 720x576 32 bits 800x600 16 bits 800x600 32 bits 1024x768 16 bits 1024x768 32 bits 1280x720 16 bits 1280x720 32 bits 1280x768 16 bits 1280x768 32 bits 1280x800 16 bits 1280x800 32 bits 1280x960 16 bits 1280x960 32 bits 1280x1024 16 bits 1280x1024 32 bits 1360x768 16 bits 1360x768 32 bits 1400x1050 16 bits 1400x1050 32 bits 1440x900 16 bits 1440x900 32 bits 1600x1200 16 bits 1600x1200 32 bits 1680x1050 16 bits 1680x1050 32 bits 1792x1344 16 bits 1792x1344 32 bits 1800x1440 16 bits 1800x1440 32 bits 1856x1392 16 bits 1856x1392 32 bits 1920x1080 16 bits 1920x1080 32 bits 1920x1200 16 bits 1920x1200 32 bits 1920x1440 16 bits 1920x1440 32 bits ColorBits: 32 Full screen. EnableAutoDepthStencil = true. DepthFormat: D3DFMT_D16 Hardware Vertex Processing. Depth bits: 16 Stencil bits: 0 BackBufferWidth: 1024 BackBufferHeight: 768 Caps: DeviceType = HAL AdapterOrdinal = 0 DevCaps = CANBLTSYSTONONLOCAL | CANRENDERAFTERFLIP | DRAWPRIMTLVERTEX | EXECUTESYSTEMMEMORY | EXECUTEVIDEOMEMORY | HWRASTERIZATION | HWTRANSFORMANDLIGHT | PUREDEVICE | TEXTURENONLOCALVIDMEM | TEXTUREVIDEOMEMORY | TLVERTEXSYSTEMMEMORY | TLVERTEXVIDEOMEMORY PrimitiveMiscCaps = BLENDOP | COLORWRITEENABLE | CULLCCW | CULLCW | CULLNONE | MASKZ | TSSARGTEMP RasterCaps = ANISOTROPY | COLORPERSPECTIVE | DITHER | FOGRANGE | FOGTABLE | FOGVERTEX | MIPMAPLODBIAS | WFOG | ZBIAS | ZFOG | ZTEST ZCmpCaps = ALWAYS | EQUAL | GREATER | GREATEREQUAL | LESS | LESSEQUAL | NEVER | NOTEQUAL SrcBlendCaps = BOTHINVSRCALPHA | BOTHSRCALPHA | DESTALPHA | DESTCOLOR | INVDESTALPHA | INVDESTCOLOR | INVSRCALPHA | INVSRCCOLOR | ONE | SRCALPHA | SRCALPHASAT | SRCCOLOR | ZERO DestBlendCaps = BOTHINVSRCALPHA | BOTHSRCALPHA | DESTALPHA | DESTCOLOR | INVDESTALPHA | INVDESTCOLOR | INVSRCALPHA | INVSRCCOLOR | ONE | SRCALPHA | SRCALPHASAT | SRCCOLOR | ZERO AlphaCmpCaps = ALWAYS | NEVER ShadeCaps = ALPHAGOURAUDBLEND | COLORGOURAUDRGB | FOGGOURAUD | SPECULARGOURAUDRGB TextureCaps = ALPHA | CUBEMAP | MIPCUBEMAP | MIPMAP | MIPVOLUMEMAP | PERSPECTIVE | PROJECTED | TEXREPEATNOTSCALEDBYSIZE | VOLUMEMAP TextureFilterCaps = MAGFANISOTROPIC | MAGFLINEAR | MAGFPOINT | MINFANISOTROPIC | MINFLINEAR | MINFPOINT | MIPFLINEAR | MIPFPOINT CubeTextureFilterCaps = MAGFLINEAR | MAGFPOINT | MINFLINEAR | MINFPOINT | MIPFLINEAR | MIPFPOINT VolumeTextureFilterCaps = MAGFANISOTROPIC | MAGFLINEAR | MAGFPOINT | MINFANISOTROPIC | MINFLINEAR | MINFPOINT | MIPFLINEAR | MIPFPOINT TextureAddressCaps = BORDER | CLAMP | INDEPENDENTUV | MIRROR | MIRRORONCE | WRAP VolumeTextureAddressCaps = BORDER | CLAMP | INDEPENDENTUV | MIRROR | MIRRORONCE | WRAP LineCaps = ALPHACMP | BLEND | FOG | TEXTURE | ZTEST MaxTextureWidth = 16384 MaxTextureHeight = 16384 MaxVolumeExtent = 16384 MaxTextureRepeat = 8192 MaxTextureAspectRatio = 8192 MaxAnisotropy = 16 MaxVertexW = 10000000000.0000 ExtentsAdjust = 0.0000 StencilCaps = DECR | DECRSAT | INCR | INCRSAT | INVERT | KEEP | REPLACE | ZERO FVFCaps = PSIZE TextureOpCaps = ADD | ADDSIGNED | ADDSIGNED2X | ADDSMOOTH | BLENDCURRENTALPHA | BLENDDIFFUSEALPHA | BLENDFACTORALPHA | BLENDTEXTUREALPHA | BLENDTEXTUREALPHAPM | BUMPENVMAP | BUMPENVMAPLUMINANCE | DISABLE | DOTPRODUCT3 | LERP | MODULATE | MODULATE2X | MODULATE4X | MODULATEALPHA_ADDCOLOR | MODULATECOLOR_ADDALPHA | MODULATEINVALPHA_ADDCOLOR | MODULATEINVCOLOR_ADDALPHA | MULTIPLYADD | PREMODULATE | SELECTARG1 | SELECTARG2 | SUBTRACT MaxTextureBlendStages = 8 MaxSimultaneousTextures = 8 VertexProcessingCaps = DIRECTIONALLIGHTS | LOCALVIEWER | MATERIALSOURCE7 | POSITIONALLIGHTS | TEXGEN | TWEENING MaxActiveLights = 10 MaxUserClipPlanes = 6 MaxVertexBlendMatrices = 4 MaxVertexBlendMatrixIndex = 8 MaxPointSize = 256.0000 MaxPrimitiveCount = 5592405 MaxVertexIndex = 16777215 MaxStreams = 16 MaxStreamStride = 508 VertexShaderVersion = -130815 MaxVertexShaderConst = 96 PixelShaderVersion = -65276 MaxPixelShaderValue = 340282346638528860000000000000000000000.0000 Supported texture formats: D3DFMT_A8R8G8B8 D3DFMT_X8R8G8B8 D3DFMT_R5G6B5 D3DFMT_X1R5G5B5 D3DFMT_A1R5G5B5 D3DFMT_A4R4G4B4 D3DFMT_A8 D3DFMT_L8 D3DFMT_A8L8 D3DFMT_A4L4 D3DFMT_DXT1 D3DFMT_DXT2 D3DFMT_DXT3 D3DFMT_DXT4 D3DFMT_DXT5 *Error in Extensions.cpp line:18: Get unsupported extension proc address. *Error in Extensions.cpp line:19: glMultiTexCoord3fARB *Error in Extensions.cpp line:18: Get unsupported extension proc address. *Error in Extensions.cpp line:19: glMultiTexCoord4fARB *Error in Extensions.cpp line:18: Get unsupported extension proc address. *Error in Extensions.cpp line:19: glClientActiveTextureARB *Error in Extensions.cpp line:18: Get unsupported extension proc address. *Error in Extensions.cpp line:19: wglGetExtensionsStringARB EndD3D EndLog. ============================= this is my conf.ini [il2] title=Il2-Sturmovik Forgotten Battles hotkeys=HotKey game [window] width=1024 height=768 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=1 Use3Renders=0 [GLPROVIDER] GL=Opengl32.dll [GLPROVIDERS] Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=25000 routeChannels=0 serverChannels=31 localPort=21000 remotePort=21000 SkinDownload=1 serverName=No Name serverDescription= remoteHost= localHost= socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=0 checkRuntime=2 [MaxLag] farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 [chat] region=(dx=0.6923828,dy=0.071666665,x=-0.06347656,y=-0.0013020834) adr0=ALL [game] Arcade=0 HighGore=1 mapPadX=0.6689453 mapPadY=-0.046875 viewSet=37 Intro=0 NoSubTitles=0 NoChatter=0 NoHudLog=0 NoLensFlare=0 iconTypes=3 eventlog=eventlog.lst eventlogkeep=0 3dgunners=1 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause [HotKey gui] Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0 [HookView] MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=3000.0 Speed=6 [HotKey builder] MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove [MouseXYZ Config] RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=0 LOGTIME=0 LOGFILE=log.lst LOGKEEP=0 [sound] SoundUse=1 SoundEngine=1 Speakers=0 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=8 ObjectVolume=14 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=1 SamplingRate=2 NumChannels=2 SoundExt.occlusions=0 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=12 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ;ProcessAffinityMask=1 mouseUse=2 joyUse=1 trackIRUse=1 DisableIME=0 locale= [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 Invert=0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0 [Render_DirectX] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=0 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=0 Shadows=1 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=7 ForceShaders1x=0 PolygonOffsetFactor=-0.0625 PolygonOffsetUnits=-1.0 Water=1 Effects=1 [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=0 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=1 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 i have also atioglxx.dll |
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